When comparing Assembly vs Julia, the Slant community recommends Julia for most people. In the question“What is the best programming language to learn first?” Julia is ranked 24th while Assembly is ranked 39th. The most important reason people chose Julia is:
Julia runs almost as fast as C code.
Ranked in these QuestionsQuestion Ranking
Pro Low Level - it's how the computer works
One of the best ways to learn how a computer actually works is to work your way up from lower level abstractions. Assembly, being only a level above machine code, is low enough level to make it clear how the computer is actually performing a computation, including code flow and loops, but high enough level to not be excessively tedious for the type of small projects that a student would do at the beginning of their first programming class. Use of an assembler with macros can stretch this even a bit further.
Pro Useful for embedded systems
A curriculum that involves an embedded component, such as an Arduino or a Raspberry Pi, can encourage students by allowing them to immediately connect their work with 'real systems'. Assembly is the ideal language for getting started with and understanding these devices, and since Assembly can be called from C, the code will still be useful if students move on to C later in the program.
Pro Naturally creates fast and small programs
Because of its natural syntax and low-level nature, assembly language programs are typically really small and fast.
Unlike other programming languages, in assembly language it is really hard to create a slow and over-bloated program.
Pro Uniform syntax
Assembly language syntax is relatively uniform, and so there's less room for a student to get confused by obscure characters, or miss some meaning implied by structure, such as with scoping rules, or call-by-name/value/reference semantics. While there may be a lot of mnemonics to look up, most work involves only a very small subset of them.
Pro Almost fast as C
Julia runs almost as fast as C code.
Pro Great standard REPL
Out of the box Julia has a very good Read-Eval-Print-Loop, which both completes functions and types, as well as completion based on history of previous statements. It integrates well with the shell and has an excellent online help system.
Pro Nice regular syntax
Julia code is easy to read and avoid a lot of unnecessary special symbols and fluff. It uses newline to end statements and "end" to end blocks so there is no need for lots of semicolons and curly braces. It is regular in that unless it is a variable assignment, function name always comes first. No need to be confused about whether something is a method on an object or a free function.
Unlike Python and Ruby, since you can annotate the types a function operates on, you can overload function names, so that you can use the same function name for many data types. So you can keep simple descriptive function names and not have to invent artificial function names to separate them from the type they operate on.
Pro Strong dynamic typing
Dynamic and high level, but does not isolate the user from properly thinking about types. Can do explicit type signatures which is great for teaching structured thinking.
Pro Written in itself
The Julia language is written in itself to a much larger extent than most other languages, so a budding programmer can read through the depths of the standard library and learn exactly how things work all the way down to the low-level bit-twiddling details, which can be englightening.
Pro Function overloading
You can have multiple functions with the same name, but doing different things depending on function arguments and argument types.
Pro Function and operator broadcasting
You can perform operations on scalars, for example 2^2 or [1, 2, 3].^2.
Pro Powerfull n-dimensional arrays
Julia has built in n-dimensional arrays similar in functionality as Python's numpy.
Con Difficult learning curve
Starting off as a beginner with assembly language could prove very daunting. I suggest learning a high level language first (e.g. C) to get a good grasp of programming - especially dealing with bits, bytes, numbers, accessing memory with pointers (which is why I suggest C).
Then once that person is comfortable writing C (or whatever high level language) programs, they would find moving to assembler a little less of a "What the hell?!!!" experience.
Con Rarely a requirement or used in professional employment
Con Not very portable
The instruction set may change depending on what CPU architecture is being used. Also, there will be some differences in implementations due to different assemblers being used, such as with changes in OS.
Con Hyperspecific syntax isn't a good first step to learning other modern languages
Con Young language with limited support
Julia was released in 2012. Due to its short existence, there is a limited amount of support for the language. Very few libraries exist as of yet, and the community is still quite small (though growing quickly).
Con 1-based array and column major
This design probably come from Matlab, but makes it unnatural to interface C and C++ and python.