When comparing Scratch vs RPG Toolkit, the Slant community recommends Scratch for most people. In the question“What are the best 100% free and easy game engines for beginners?” Scratch is ranked 21st while RPG Toolkit is ranked 40th. The most important reason people chose Scratch is:
Code is represented as [visual building blocks](http://www.instructables.com/id/How-to-use-Scratch/) that makes it easy to understand how a program is put together.
Ranked in these QuestionsQuestion Ranking
Code is represented as visual building blocks that makes it easy to understand how a program is put together.
Pro Easy to learn
Scratch is designed to teach computational thinking rather than focus on specific syntax. It was designed specifically to be easy to learn for anyone over the age of 8.
Pro Great starting point for kids
Scratch was developed specifically for kids ages 8 and up as an exciting way to introduce them to technology. It's designed to be easy to learn, but still provides good depth in computational thinking.
Pro No need to be able to type
Pro Can be used to create games
Pro Highly structured
The language is highly structured. Therefore, it gives you the essentials of how to think like a programmer and teaches you good programming practices from early on, so you could write clean, working and readable code in the future.
Pro Object oriented scripting language
The scripting language RPG Code allows you to create robust games that don’t have to be an RPG.
Pro Tile Based Lighting
Want to create cool scenes complete with light sources? This engine give tile based lighting to enhance the mood for your RPG epic!
Pro Supports Plugins
Want to expand upon the editor without having to recompile it? RPG Toolkit allows for plugins to create the tools you need.
Pro Comes with it’s own code editor
Many times engines with their own scripting language make you stay in a less than helpful text editor. RPG Toolkit comes with it’s own editor along with code completion.
Pro Database of objects
Quickly change stats, graphics, and properties of every game object in your game.
Pro Orthographic and Isometric tiles supported
Straight on or at an angle? It’s up to you with the RPG Toolkit!
Pro Vector based collisions and pathfinding
Create vectors right in the scene to define NPC paths, colliders, and program triggers.
Pro Built in tutorial
Find out all of the features of RPG Toolkit from within the Toolkit itself! Giving you a guided tour to produce a simple scene to get moving with your own development.
Pro Free and Opensource
Get the freedom you want with the BSD and GNU license so you can touch every single aspect of this engine.
Con Won't get you a job
Scratch is not a language used in the workplace. Instead it teaches computational thinking, helping to create a foundation to aid in learning other languages.
Con Does not teach you programming
Learning Scratch might help you if you have high difficulty with logical thinking. However, starting with a proper programming language, especially an easy one, will give you the benefits of starting with something like Scratch and everything else.
Con Default menu/fighting systems cause build errors
If you open up a new game and check the checkbox that copies the default assets it will create an error due to the default Battle System. You will have to create your own Battle System to get around this.
Con Windows only
There are so many devices and operating systems out there now that it doesn’t make sense to only support windows anymore.
Con Cumbersome workflow
Often the window you need is buried in another window which does not completely make sense. A UX update is definitely needed with this engine.
Make sure to save often since things can be a bit buggy.