When comparing FarmVille 2: Country Escape vs Clash of Clans, the Slant community recommends Clash of Clans for most people. In the question“What are the best free-to-play iOS games?” Clash of Clans is ranked 4th while FarmVille 2: Country Escape is ranked 9th. The most important reason people chose Clash of Clans is:
For those looking for a casual game to play at a slow pace in small chunk Clash of Clans has gameplay that fits that scenario quite well. Players slowly build up their base into a fortress by creating building to contain within as well as walls to surround it. This all happens over time and can not be immediately done so is a game focused on being played throughout a day in small pieces over many months to years. Slowly but surely the time invested will lead to creating a large base that can take on other large opponents.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Intuitive touch based controls
The design of the controls for the game are implemented quite well where using any of the menus or planting on ones farm is intuitive in function. It is pretty obvious that care was taken to make sure the game operates the best it can on a touch device.
Pro Competent tutorial
Being a casual game a descriptive tutorial is necessary so that anyone who picks up the game can understand the mechanics fully. Farmville 2 does a really good job at this with the first hour of the game basically being a full on tutorial that explains all of the basics in an informative manner.
Pro Fun slow paced incremental gameplay
For those looking for a casual game to play at a slow pace in small chunk Clash of Clans has gameplay that fits that scenario quite well. Players slowly build up their base into a fortress by creating building to contain within as well as walls to surround it. This all happens over time and can not be immediately done so is a game focused on being played throughout a day in small pieces over many months to years. Slowly but surely the time invested will lead to creating a large base that can take on other large opponents.
Pro Formulated to be very addictive
The whole design of the game was created around having the player come back to the game. Only through making a better and better base and units can one succeed and only through coming back to the game over and over again to upgrade these areas can one do that. It is the promise of success if you just do one more thing, and another, and another that creates the sense that at some point can the player really be "winning", which to many is a very fun feeling.
Cons
Con Endgame is too tedious
Once all things in game are unlocked it can take up to ten minutes to clear out ones to-do list in the game, which is too long of a time to spend just to get started on other things in a mobile game. Mobile games are best in small pieces of time, but once the player has to spend too much time on tedious tasks just to accomplish anything else in the game it is just too much time to spend at that point and looses its appeal.
Con Never stops nagging the user
OS notifications, in game notifications, constant asking to send messages to ones Facebook friends, basically a barrage of nagging in order to propel the game into everyone's life.
Con Too focused on in-app purchases
The game is heavily designed to get you to start paying for things by creating slow moving gameplay with wait timers and overpriced items. Only when players pay real money can the realistically move the gameplay along at an acceptable pace of that found in most paid upfront games.