When comparing FarmVille 2: Country Escape vs Hearthstone: Heroes of Warcraft, the Slant community recommends Hearthstone: Heroes of Warcraft for most people. In the question“What are the best free-to-play iOS games?” Hearthstone: Heroes of Warcraft is ranked 5th while FarmVille 2: Country Escape is ranked 9th. The most important reason people chose Hearthstone: Heroes of Warcraft is:
It has a lot of players due to Blizzard's fanbase which means finding multiplayer matches is not all that difficult.
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Pros
Pro Intuitive touch based controls
The design of the controls for the game are implemented quite well where using any of the menus or planting on ones farm is intuitive in function. It is pretty obvious that care was taken to make sure the game operates the best it can on a touch device.
Pro Competent tutorial
Being a casual game a descriptive tutorial is necessary so that anyone who picks up the game can understand the mechanics fully. Farmville 2 does a really good job at this with the first hour of the game basically being a full on tutorial that explains all of the basics in an informative manner.
Pro Active community
It has a lot of players due to Blizzard's fanbase which means finding multiplayer matches is not all that difficult.
Pro Polished overall aesthetic
Possibly the most polished user Interface of digital CCGs. Unified and fun art style and flavor text.
Pro Great even for casual players
Hearthstone has a friendly learning curve that makes picking it up and getting started easy for people who don't want to spend a lot of time learning rules and tricks.
Pro Multi-platform
Available on PC and on mobile. Makes a great commute companion (provided you have internet).
Pro Familiar characters from Warcraft 3 and World of warcraft
The characters used in Hearthstone are all from the lore of the Warcraft series, making for a familiar universe for fans of the series.
Pro Brawl events, that don't require you to follow "the meta"
You can take advantage of weekly brawl events that give you a certain set of cards (so no need to pay to stay competitive). It keeps the game fresh, fun and fairly "casual".
Pro Entertaining Voice Acting
The voice work really adds to the game and makes it entertaining to play.
Pro Card Balances and Game Updates Often
The Hearthstone team is always looking at their data and community reaction towards cards and the state of the game, and they have made many card and game changes/updates to balance and improve the game for all players.
Pro You won't be cursed at in the chat.
Interaction with opponent limited to simple pre-made phrases, so you don't have to see how many 1337 gamers had their way with you or your mother. Or deal with the spam about free decks, new hacks etc.
Pro Near-perfect balance between going first or second
There's no significant first-turn or second-turn advantage in Hearthstone. The player going second gets an extra card from his deck as well as "The Coin", a card that gives one extra mana crystal for one turn. This subverts the advantage that would be gained otherwise by the player going first.
Pro Free to play that doesn't exploit
Yes it's free to play, but it's designed to easily continue to play and have fun without having to feel like you HAVE to pay. At the same time, after playing a while you'll probably want to.
Pro Great if you don't take it too seriously
HS is meant to be fun, lighthearted, and generally casual. It requires a lot of time and money investment if you wish to play seriously.
Cons
Con Endgame is too tedious
Once all things in game are unlocked it can take up to ten minutes to clear out ones to-do list in the game, which is too long of a time to spend just to get started on other things in a mobile game. Mobile games are best in small pieces of time, but once the player has to spend too much time on tedious tasks just to accomplish anything else in the game it is just too much time to spend at that point and looses its appeal.
Con Never stops nagging the user
OS notifications, in game notifications, constant asking to send messages to ones Facebook friends, basically a barrage of nagging in order to propel the game into everyone's life.
Con Huge Money Sink
Although you can "technically" play for free, Hearthstone is very stingy on rewards. To get the limit of 100 paltry coins free a day, you have to win 30 games vs mostly players who have much better cards than you. It can take a new player 6 to 8(or more) hours to accomplish this. And after all this you get a pack of 5 cards that are often completely worthless to any viable deck. It's possible to get cards like "Angry Chicken"(worthless card) as the "Rare" card several times. You can also get a bunch of cards you already have a lot of.
Con Many mechanics based on random numbers
Random effects in the game use a random number generator, which causes an uncertainty of all outcomes. This causes one or both players to be frustrated because they can lose an already won game despite playing to the best of their ability.
Con The reward system is not significant enough
Hearthstone's reward system is very lackluster, providing little to nothing of significance to the casual or excessive player. There will be times when you feel heavily rewarded by the game, but these times are few and far between and if you are driven by rewards you will likely lose attraction to this game quickly.
Con Lacking a lot of depth found in better TCGs
Con Crafting is expensive
In lieu of trading cards, this game uses a disenchanting/crafting system to handle duplicate copies in your collection and being able to obtain the cards you want. Many cards disenchant for paltry amounts, and the best cards cost lots of "dust" to be able to play with.
Con Luck is more rewarding than skill.
When you lose a game in Hearthstone you don't learn anything because you generally can't play around most of the cards, most of the cards have random effects you have no control over it whatsoever.
Con Additional "Cards" must be paid for if not earned by continuously playing
There is a bit of a grind in earning new cards, so for those that do not want to spend the large amount of time needed to earn quality cards they will need to be purchased, which can get expensive.
Con Dependent on Battle.net infrastructure, not playable offline
The game requires a connection with Battle.net servers from the developers, and thus can't be played offline.
Con Ridiculously bloated
Over 4 GB data installed on ones device. Which is quite a lot of room, something many might not have to spare.
Con No trading with other players
Con The discover mechanic alone ruined this game
Luck tends to be more important than skill: there are numerous RNG-based cards in this game. Players that care about skill are better of playing other games, like Magic.
Con Simplistic and unintuitive card design
Very little mechanical depth, most of the complexity is based on random numbers.
Con Sometimes unfair matchmaking
Sometimes players will be matched up with people who clearly have been playing longer.
Con Poor port
Plays much better on PC. Sluggish and crashes often on mobile, sometimes connections can be difficult to make as well.
Con Chinese money > Freedom of speech
Blizzard WILL sell your soul to the chinese overlords for a couple sheckels. DO NOT play this game if you care about freedom of any kind. There are many other CCG out there. Have some dignity and principles.