When comparing The Talos Principle vs The Elder Scrolls V: Skyrim, the Slant community recommends The Talos Principle for most people. In the question“What are the best singleplayer games on Steam?” The Talos Principle is ranked 7th while The Elder Scrolls V: Skyrim is ranked 9th. The most important reason people chose The Talos Principle is:
The puzzles in the game are great, but they're tied together with a thought provoking story line filled with mystery and intrigue. A story about a robot with human consciousness who is being guided by a disembodied voice, are they to be trusted? As the story progresses the player is drip fed clues which can lead them closer to the truth.
Specs
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Pros
Pro Great storyline
The puzzles in the game are great, but they're tied together with a thought provoking story line filled with mystery and intrigue. A story about a robot with human consciousness who is being guided by a disembodied voice, are they to be trusted? As the story progresses the player is drip fed clues which can lead them closer to the truth.
Pro Lots of side content
Many Easter eggs and more difficult puzzles as well as an ending in many parts of the game, as well as hidden lore.
Pro Difficulty ramp-up
Starts out easy enough, but gets to some truly difficult puzzles by the end. If you get stuck on a puzzle you can skip it and come back to it later.
Pro Rewards exploration and out-of-the-box thinking
It's hard to explain this without spoiling anything, but there are lots of "aha!" moments you will encounter on the areas if you get invested into the story, making the game deeper.
Pro Great original soundtrack
The soundtrack is very pleasant to listen to and fits perfectly with all the areas and themes present in the game. It varies from calm music, for those heavenly areas where you are solving puzzles, to more misterious and epic pieces for moments when things get... real. It's good to have some nice music playing while your brain is melting from solving the puzzles, or just appreciating the scenery.
Pro Total freedom in how you choose to play through the world's different factions
You can set off to any of Skyrim's different towns and discover new storylines from interesting factions that flesh out the world and the lore, with great characters and their own absorbing narratives to get lost in. There are a good number of these factions, like the scholars at the snowy College of Winterhold, the secretive assassins of the Dark Brotherhood, or the cohort of rogues and bandits of the Thieves Guild. After picking whichever faction you want to learn more about, you can eventually become a Master of the guild and learn new skills for your character. Playing through each of their individual stories lets you really feel like a member of the faction you choose, like with how the Thieves Guild sends you on missions to pick locks and steal valuables without getting caught by the guards.
And if you only get through some of the faction's story and decide you don't enjoy it, you can easily go find another one and play through that one instead. There are no limits on how you play through the plot, with Skyrim giving you the flexibility to pick up stories, set them down, and come back to them whenever you feel like it.
Pro Massive sandbox to explore at your own pace
The in-game map is absolutely gigantic. There are so many places to go and so much to do in the world, easily giving you hundreds of hours of content.
Exploring the wide range of environments, from the snowy mountains to the richly-detailed towns and cities is such a joy because of how lush and beautiful everything is. Wandering around often surprises you with new side quests to find off the beaten path, with new characters to meet and history to learn about in whichever area you find yourself in. You can get into all sorts of battles with powerful enemies or stumble into hidden dungeons with awesome loot at the end. Or you can sneak around towns at night stealing peoples' stuff while they're asleep to sell everything off for money. And there's just a ton of other intriguing secrets and fun diversions to discover as you adventure throughout the world.
Pro Unrestrictive skill-based RPG system
Skyrim has no set character classes or equipment/spell limitations. Instead, it allows you to form your own class based on how you decide to play.
For example, sneaking increases your sneaking skill, hitting an enemy with a shortsword increases your one-handed skill, taking damage while wearing leather armor increases your light armor skill, and so forth. You can you play however you want and the resulting character will be a perfect match for your playstyle, giving Skyrim a different feel from other RPGs.
Pro Deep lore rivaling classic fantasy literature
Skyrim inherits the stories and world-building of The Elder Scrolls series, which stretches back 20 years. It has numerous stories surrounding the various races (orcs, elves, lizardmen, demons, etc.), mythical beasts, gods, cataclysmic events, parallel worlds, and just about any fantasy trope you could think off. What's even better you can read the lore in books found in-game, allowing you to immerse yourself for countless hours.
Pro Huge variety of mods
Bethesda Softworks has upheld a tradition of releasing their internal content-creation tools to the public since Morrowind (2002). Many modders transition to new Bethesda games as they are released, bringing their experience with them and helping newcomers through forums and wikis. As a result, Skyrim's mod selection is outstanding in both variety and quality.
Cons
Con Working with the level editor is difficult (no documentation)
There is not much documentation for the level editor in the game, as the creators primarily use it for themselves. There are of course many hotkeys you could accidentally press as well.
Con Obtuse puzzles, especially with optional content
Mediocre game design all around. Many puzzles are ordered badly or redundant and could have been combined or removed to smoothen the experience, as well as occasionally not exercising the bounds of certain elements (like ranged pickup). The game's optional content is even more worrisome as it often leads you to play hidden object games to look in hundreds of corners instead of using more difficult puzzles. One particularly egregious example is when you have to interpret a message in a very specific way after using a decryption algorithm you may not know about into another questionable input system.
Con Combat is too simple
Most of the time you can just whack an enemy until it dies and it involves very little strategy or planning to succeed.
For example, targeting specific body parts doesn't deal extra damage, nor can you cripple an enemy. There are no vulnerabilities, so you can't set furry forest animals ablaze easier than humans. The enemies also lack any real variation in how they attempt to fight you – they just run at you swinging wildly or attack you from afar.
Because of this the combat is very one-dimensional and can start feeling like a chore after a while. Luckily most of the combat issues can be fixed with mods, allowing you to enjoy a more varied and deeper combat experience.
Con Forgetful NPCs can break immersion
After completing certain story quests NPCs get new lines added to their dialogue based on your decisions. Sometimes the NPCs might become forgetful and return to their default dialogue, which can break immersion, especially if they talk about an event that's been long resolved.
Con Buggy and crash prone
While this game is not as buggy as it was upon release, there are still many people that encounter various bugs and crashes. These can happen in both modded and unmodded games and it's a common occurrence in Bethesda released titles. Fortunately, there are some community mods that try to fix most memory issues, stability issues, and general bugs.