When comparing MapZone vs Substance Painter, the Slant community recommends Substance Painter for most people. In the question“What are the best programs to create procedural textures?” Substance Painter is ranked 3rd while MapZone is ranked 9th. The most important reason people chose Substance Painter is:
Since Substance Painter allows users to paint in full 3D, it can be used not only to paint full textures, but can also paint masks which can then be used in other tools (like Substance Designer) for material filter generators (like the ones used to make edge wear and dirt)
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Pros
Pro Resolution independent
All maps will be resolution independent because of procedural techniques which MapZone uses. So you can work at a decent resolution, resize when done and you have a higher resolution texture immediately.
Pro Map focused
MapZone focuses on maps which are the core components of any texture. Your diffuse and normal maps created with it match perfectly. And because it's not linear and all are related to each other, if the diffuse is modified then all the other maps will sync automatically.
Pro Allows you to paint in full 3D
Since Substance Painter allows users to paint in full 3D, it can be used not only to paint full textures, but can also paint masks which can then be used in other tools (like Substance Designer) for material filter generators (like the ones used to make edge wear and dirt)
Pro Painting and procedural editing of textures
Cons
Con Discontinued
MapZone is a discontinued procedural texture creator for windows. (Web page is discontinued but you can download from Dropbox or Google Drive.)
Con Expensive and impossible to run without an expensive graphics card
The free trial is the only thing free. You'll have to pay a lot of money for the full version, and even if you do get it, you will have to pay for an expensive graphics card to use it, which means a lot more money flying out of your wallet and/or bank account.
Con Cannot export in a procedural format
You can not export substance (sbsar) files in Painter.