When comparing MapZone vs Substance Bitmap2Material, the Slant community recommends Substance Bitmap2Material for most people. In the question“What are the best programs to create procedural textures?” Substance Bitmap2Material is ranked 7th while MapZone is ranked 9th. The most important reason people chose Substance Bitmap2Material is:
B2M generates any output that you may need from a single image automatically (base color, normal, metallic, roughness, ambient occlusion).
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Pros
Pro Resolution independent
All maps will be resolution independent because of procedural techniques which MapZone uses. So you can work at a decent resolution, resize when done and you have a higher resolution texture immediately.
Pro Map focused
MapZone focuses on maps which are the core components of any texture. Your diffuse and normal maps created with it match perfectly. And because it's not linear and all are related to each other, if the diffuse is modified then all the other maps will sync automatically.
Pro Generates several outputs from a single image
B2M generates any output that you may need from a single image automatically (base color, normal, metallic, roughness, ambient occlusion).
Cons
Con Discontinued
MapZone is a discontinued procedural texture creator for windows. (Web page is discontinued but you can download from Dropbox or Google Drive.)
Con Comes at a price
Sets you back over 100 dollars.
Con Not a complete tool
B2M will only allow you to create a normal map from an existing image. You cannot create a custom texture from scratch with it.