When comparing Substance Painter vs Quixel Mixer, the Slant community recommends Substance Painter for most people. In the question“What are the best 3D texture painting softwares?” Substance Painter is ranked 2nd while Quixel Mixer is ranked 5th. The most important reason people chose Substance Painter is:
Since Substance Painter allows users to paint in full 3D, it can be used not only to paint full textures, but can also paint masks which can then be used in other tools (like Substance Designer) for material filter generators (like the ones used to make edge wear and dirt)
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Pros
Pro Allows you to paint in full 3D
Since Substance Painter allows users to paint in full 3D, it can be used not only to paint full textures, but can also paint masks which can then be used in other tools (like Substance Designer) for material filter generators (like the ones used to make edge wear and dirt)
Pro Painting and procedural editing of textures
Pro Free
Its freaking free.
Cons
Con Expensive and impossible to run without an expensive graphics card
The free trial is the only thing free. You'll have to pay a lot of money for the full version, and even if you do get it, you will have to pay for an expensive graphics card to use it, which means a lot more money flying out of your wallet and/or bank account.
Con Cannot export in a procedural format
You can not export substance (sbsar) files in Painter.
Con Seems to still be in beta
Many features missing, like layer deletion.
Con Free version is technically non-commercial only
But, uh, "exporting" is as easy as opening up the file locations.
