When comparing The Sims vs SimCity, the Slant community recommends SimCity for most people. In the question“What are the best and the most revolutionary games of all time?” SimCity is ranked 12th while The Sims is ranked 46th.
Ranked in these QuestionsQuestion Ranking
Pros
Pro The game offers real-world reasons that can motivate the player, but doesn't force them
Making sure the Sims are fed, happy, live in nice houses and are generally well off are all easily relatable things to anyone and don't need to be expressly stated for the player to want to improve conditions for his protagonists. At the same time, the game doesn't force anyone to make sure the sims have great conditions. The game allows exploring how different choices affect the outcome of the situation.
Pro Includes tourism
Pro City socialization
City socialization add in an extra element of story and advancement allowing user to specialize in certain fields that will allow for expanded options and buildings.
Pro Stable and runs well on lower end systems
SimCity runs well on mid range hardware with little to no crashing.
Pro Design any city you want
SimCity allows for users to play and build how they like. From small country or suburban towns to huge cities and all the perils and gains they bring.
Cons
Con Drains the users wallet with expansion packs
The Sims has 7 expansion packs that add new items and functionality to the game. The original game ($49.99) and each expansion ($29.99) ends up costing $259.92 which can easily be seen as too expensive to get a complete experience.
Con Limited building space
SimCity limits the payers amount of building space which can ultimately prohibit the creativeness of a players city building.
Con Always on DRM
Simcity features always online DRM, even for it's single player campaigns.
Con City to city resource sharing is limited
City to city resource sharing can only take place if both cities are able to provide said resource with one borrowing some from the other. There is no way to share resources with a city that for instance does not have a power plant and power is what the player wants to share.
Con Takes a lot of dedication and time to learn the ins and outs of planning a city
Even after 100 hours users can still be learning about different features or plans on how to expand their towns from the earliest outsets.