C++ vs CoffeeScript
When comparing C++ vs CoffeeScript, the Slant community recommends C++ for most people. In the question“What is the best programming language to learn first?” C++ is ranked 29th while CoffeeScript is ranked 65th. The most important reason people chose C++ is:
C++ is a large language with an even larger community and following. It has libraries for every kind of task that is possible to do with C++
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Huge language supports most everything
C++ is a large language with an even larger community and following. It has libraries for every kind of task that is possible to do with C++
Pro Powerful memory management
Allows puting large arrays on the "heap" to avoid "stack overflow".
Pro Teaches fundamental OOP
Teaches you to leverage object oriented programming.
Pro Excellent compiler optimization
Both open source compilers (such as Clang and GCC), and proprietary ones (like Intel's and Microsoft's) are very good at analyzing program flow and program optimization. This is mostly due to the widespread usage of C/C++ applications running everything from mobile/desktop/server Operating Systems, to search engines and webserver software, and the demand for performance.
Pro Teaches problem solving
The great STL is the most powerful Data Structure and Algorithms Library. It would benefit you very much in problem solving, your main main way to love programming. The code is much compact compared to Java and C#. No unnecessary classes are in your way; yet when you need classes they are available unlike C. The code runs very fast.
Pro Teaches low-level programming, but doesn't have as many pitfalls as C
Teaches data types, low-level program flow and the so common C-style syntax while not being as much of a pain as C itself.
Pro STD is often updated
The functionalities keep growing throughout the years. C++11 gave us a soft type of garbage collecting with the smart pointers.
Pro C code can be used in C++ code
Most C code will work as C++.
Pro Faster execution of the same algorithms
Because C++ (and its precursor C) are "lower level" than a lot of popular programming languages they are also faster at executing code than Java or C# which require VMs and garbage collection threads.
Pro Universal, portable, best complexity/efficiency trade-off
Pro Best way to understand algorithms
Pro Has lots of library
C++ is mature and everything has standardized library.
Pro Compiles to readable Javascript
With CoffeeScript, there's never really a question of what is going on. If you're worried that something went wrong in the compilation process, the output is very human readable and mostly 1 to 1 with the CoffeeScript code, making debugging easier as the code that is being executed by the interpreter can be double checked.
Pro Widely used
CoffeeScript is the most popular of the compile to Javascript languages, so long term support is much less of a worry than with others.
It also means there are many plugins and tools for integrating it into many different build systems, giving it it nearly universal support.
Pro Lightweight syntax
Javascript is a very verbose language so CoffeeScript's goal is to lighten it to make it less tedious.
Various design choices are built around making CoffeeScript more terse with things like optional parenthesis in function calls, cleaner function declarations, no curly braces, and significant white space. Because Javascript can get pretty deeply nested at times, having a lightweight syntax helps with readability.
The result is a language with a minimalistic syntax with lots of syntax sugar.
Pro It's just JavaScript
The golden rule of CoffeeScript is: "It's just JavaScript". The code compiles one-to-one into the equivalent JS, and there is no interpretation at runtime. You can use any existing JavaScript library seamlessly from CoffeeScript (and vice-versa). The compiled output is readable and pretty-printed, passes through JavaScript Lint without warnings, will work in every JavaScript runtime, and tends to run as fast or faster than the equivalent handwritten JavaScript.
Pro Syntax for humans, not compilers.
CoffeeScript adds syntax that is not only more terse than javascript, smoothing over the rough edges, but also enforces a more human readable syntax to the point where a non-programmer can understand some logic.
Many programmers that are not use to coffeescripts syntax will find it foreign if they don't read the single page API, but generally it is quick to understand and although self documenting code is a myth coffeescript is definitely very close.
if hungry then eat food for food in fridge when food isnt poison and it isnt bedtime
Seems a lot more concise and comprehensible to many programmers and most others than the alternative syntax:
var food, i, len;
if (hungry) {
for (i = 0, len = fridge.length; i < len; i++) {
food = fridge[i];
if (food !== poison && it !== bedtime) {
eat(food);
}
}
}
Pro Function syntax is great for callbacks
Passing functions as callbacks is central to how Javascript is written, but the default syntax for functions is very verbose and hard to read. Various CoffeeScript syntax decisions help with ease of writing and reading functions.
The most obvious change is that the function keyword is changed from function
to ->
. Writing out the word function
is very clunky especially when you need to use multiple nested functions.
One of the more opinionated choices of CoffeeScript is the use of significant whitespace, and optional parens around function arguments. While this can be used poorly, it can also be used to great effect with nested functions. For example, a function that takes an object that defines anonymous functions will end in a mess of parens and curly braces:
asyncAction({
success: function(data){ /* handle data */ },
error: function(error){ /* handle errors */ }
});
In CoffeeScript you could rewrite this as:
asyncAction
success: (data) -> /* handle data */
fail: (error) -> /* handle errors */
Other helpful features are automatic returning of the last statement to make short anonymous functions easier so (a, b) -> a+b
would replace function (a, b) { return a+b; }
, as well as binding functions to the current context object with =>
.
Pro Splats
Because Javascript functions can take variable amounts of parameters, it is helpful to be able to use splats to extract an array of arguments in a function.
For example, if you have a function like: (a, b, rest...) ->
any amount of parameters sent to the function after a
, b
will be stored in an array in the variable rest
. You can also put splats at the start or middle of the arguments list, such as (a, middle..., b) ->
.
When calling a function you can use a splat to apply an array as arguments as well.
Pro Everything is an expression
Even for
loops and if
statements. For example, to get mapped array, you don't have to use any Array methods, just the language features:food = ( stuff for stuff in fridge when stuff.isEatable() )
Pro Familiar to Ruby programmers
CoffeeScript was created by a Ruby programmer and a number of syntax features are modelled on Ruby equivalents, so will be familiar to Ruby programmers. For example, implicit returns, i.e. the last variable of each function is implicitly returned, so "return" keyword need not be present.
Pro Extremely easy to document with literate coffeescript
Skip the documentation build, just write documentation with literate CoffeeScript.
CoffeeScript has a literate mode which let's you use markdown (used by almost everything, such as reddit, github, stack exchange, etc) with code indented how you would normally in markdown and simply enables you to run the code.
This enables you to quickly write FORMATTED, custom documentation that's easily displayed with no build step for the documentation.
Pro Source maps allow you to debug code in CoffeeScript
With source maps, you can get the proper location of where an error occurred directly in precompiled code, making it easier to debug without the tedious step of translating the compiled code back to the original code in your head.
Pro Significant whitespace
Having indention-based code blocks is particularly helpful in JavaScript because of its functional callback based nature. In JavaScript you find yourself writing functions within object and passing functions to functions. You can find statements ending with a confusing melange of braces like )}})})
. With significant whitespace, most of the needs for braces go away.
Pro Default choice for Ruby on Rails
Pro Maintainable code
Easy to read and easy to work with structures like list.
Cons
Con Huge language gets in the way of learning
C++ is such an atrociously over-complicated language that its learning curve may get in the way of learning fundamentals. Learning C++ well is a ten-year project, and even experts are frequently surprised by the language.
Con Tough to learn as the first language
Many of the concepts are hard to grasp if you have no prior programming experience.
Con Undefined behavior
Subtle errors can render the entire program "undefined" by the complicated C++ standard. The standard imposes no requirements in such cases. Thus C++ compiler writers are free to ignore the existence of such cases and Bad Things are prone to happen instead. Even experts can't reliably avoid undefined cases in C++, so how can beginners be expected to do so?
Con Module system is not great
C++ uses the #include
mechanism provided by C. Which unfortunately is a poor way of accessing the API of a library. Some of the reasons why the module system is weak are:
Compile time scalability: The compiler must preprocess every header included in a file, and every header included in those headers. This process must be repeated for every translation unit in the program. As can be imagined, this doesn't scale very well. For each header added you are increasing the compilation time exponentially.
Fragile: modules included are treated as textual imports by the compiler. This causes all sorts of problems since they are subject to any macro definitions in the time of the inclusion. If any of these macro definitions collide with a name in the library it can break the library API .
Con C++ succombs under its own weight
The years of cramped backward compatibility start to show in the syntax, complexity and very top-heavy language structures. Trying to keep up with far more elegant languages like C# doesn't do C++ any good either, because the committee always seems to be able to mess it up. After numerous years, still no modules... you must be kidding!
Con Painfully slow compilation
Beginners need fast feedback
Con Duplicates C features in incompatible ways
Arrays, strings, pointers, etc. have both C and C++ versions. Sometimes the C++ versions are worse. This is more useless trivia beginners have to sort through.
Con Undefined behaviors and weak limited type safety
Undefined behavior in a program can cause unexpected results, making it hard to debug. With UB, program behavior may vary wildly depending on optimization settings. There are many cases that invoke UB, such as signed overflow, invalid dereferences, large integer shifts, uninitialized variables, etc. C++ allows for non-type safe operations such as logic errors, wild pointers, buffer overflow, etc. UB and type safety issues create a large number of bugs and security vulnerabilities.
Con No two programmers can agree on which 10% subset of C++ to use
C++ is such a huge and complicated language, that programmers have to learn a disciplined subset of it to reliably get anything done. The problem is, no-one can agree on which subset to use and they can't understand each other.
Con Retains nearly all bad habits of C
Con No reflection
C++ objects are frustratingly opaque. This makes debugging especially difficult, something beginners have to do a lot.
Con Memory leaks and segmentation faults
Because C and C++ allow the user direct access to memory and don't provide garbage collection threads, there is a probability that a program may have a "memory leak", which occurs when something a programmer allocated in the heap is not deallocated properly. Also, attempting to dereference memory protected by the operating system causes a segmentation fault and kills the program.
Con Arcane binding rules
Con Incomprehensible operator overloading resoution
Con After all these years of trying, still no decent string library.
Although you have several ways to handle strings, all of them are messy and error-prone, giving birth to many crashes and memory corruptions in the field. It's one of the worst languages ever, if you have to do strings.
Con Bugs easily corrupt the memory you need to find them
You can usually get a core dump, but often the call stack gets completely overwritten. Compilers are not even consistent in how they map the binary objects to code.
Con No way to locate definitions
No modules, just files, and no way to tell where anything came from.
Con Complicated types
Con Standard library missing important features
Con Exceptions incompatible with C++ manual memory management
Con Terse syntax can lead to ambiguity
It can sometimes be hard to be sure of what CoffeeScript will compile down to because of the optional parentheses and significant white spacing. Over multiple lines the same statement can be written in many different ways, and it's not always clear what the intended interpretation is.
For example:foo bar and hello world
can compile to either:
foo(bar) && hello(world)
foo(bar && hello(world))
Con Initializing a variable and assigning it are essentially the same thing
Because of how variables are initialized and reassigned in CoffeeScript, it becomes very easy to accidentally overwrite a variable as the codebase increases. As complexity increases, the only way to safely create a variable is by pressing Ctrl + F and by examining the current file to ensure that there's no conflict.
Con Last expression is returned by default
While this is a pro for small functions, it requires self-discipline to check if unnecessary overheads are introduced:
eat_full = ->
for food in fridge
break if full
cook food if food.requires_cooking()
eat food
This will return array of eat
function results. Can be fixed by adding empty return
at the end.