When comparing C++ vs Laravel 5, the Slant community recommends C++ for most people. In the question“What are the languages that have most powerful and easy to use free IDEs?” C++ is ranked 12th while Laravel 5 is ranked 13th. The most important reason people chose C++ is:
C++ is a large language with an even larger community and following. It has libraries for every kind of task that is possible to do with C++
Specs
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Pros
Pro Huge language supports most everything
C++ is a large language with an even larger community and following. It has libraries for every kind of task that is possible to do with C++
Pro Powerful memory management
Allows puting large arrays on the "heap" to avoid "stack overflow".
Pro Teaches fundamental OOP
Teaches you to leverage object oriented programming.
Pro Excellent compiler optimization
Both open source compilers (such as Clang and GCC), and proprietary ones (like Intel's and Microsoft's) are very good at analyzing program flow and program optimization. This is mostly due to the widespread usage of C/C++ applications running everything from mobile/desktop/server Operating Systems, to search engines and webserver software, and the demand for performance.
Pro Teaches problem solving
The great STL is the most powerful Data Structure and Algorithms Library. It would benefit you very much in problem solving, your main main way to love programming. The code is much compact compared to Java and C#. No unnecessary classes are in your way; yet when you need classes they are available unlike C. The code runs very fast.
Pro Teaches low-level programming, but doesn't have as many pitfalls as C
Teaches data types, low-level program flow and the so common C-style syntax while not being as much of a pain as C itself.
Pro STD is often updated
The functionalities keep growing throughout the years. C++11 gave us a soft type of garbage collecting with the smart pointers.
Pro C code can be used in C++ code
Most C code will work as C++.
Pro Faster execution of the same algorithms
Because C++ (and its precursor C) are "lower level" than a lot of popular programming languages they are also faster at executing code than Java or C# which require VMs and garbage collection threads.
Pro Universal, portable, best complexity/efficiency trade-off
Pro Best way to understand algorithms
Pro Has lots of library
C++ is mature and everything has standardized library.
Pro Good for building RESTful APIs
With migrations, powerful and intuitive Eloquent CRUD, resource routing, and simple JSON response out of the box, a complete REST API can be written in hours.
Pro Comes with an excellent built-in ORM
Laravel's Eloquent ORM is a simple and fast Object-Relational Mapping which helps with organizing the application's database. It supports the most popular databases (MySQL, Postgres, SQLite, etc.) out of the box.
Pro Good documentation
Laravel's documentation is thorough and very good. It covers everything and is very helpful to experienced and new users alike.
Pro Handles event queuing
Laravel supports event queuing and it does so in a very simple way. To create an event that should be queued just run:
php artisan handler:event SendPurchaseConfirmation --event=PodcastWasPurchased --queued
This creates a handler that implements the Illuminate\Contracts\Queue\ShouldBeQueued
interface. Now when this handler is called it will automatically be queued by the event dispatcher.
Pro Comes with its own CLI
Laravel comes out of the box with it's own CLI called Artisan. With Artisan developers can do several different tasks such as migrating databases, seeding databases, clearing the cache and much much more.
Pro Easy to write web apps with authentication
Laravel comes with Authentication capabilities and a fully-powered Auth class out of the box. For passwords it uses bcrypt.
Pro Easy to learn
Pro Gives developers a great degree of freedom in how they set up their project structure
Laravel allows for free configuration and does not force developers to use a single project structure, instead they can change it to how they wish.
Pro Can use Symfony components
Laravel uses many libraries built for the Symfony PHP framework. Many of these libraries are well-built and have been tested by users before. Since the point of using a web framework is to shorten development time and to avoid reinventing the wheel for problems that have already been solved, then it's logical for a framework to use libraries already built to solve problems that have already been solved.
Pro Extremely powerful template system
Laravel has a powerful template system called Blade. It's quite similar to Twig or Moustache with lots of curly braces but the real power comes from the usage of PHP code directly in the view. Blade templates compile directly to raw PHP and are processed in the server when a request is made.
Pro Gulp tasks in the form of Laravel Elixir
In Laravel 5.0 they added Laravel Elixir, which provides an API for using Gulp tasks for Laravel applications. Elixir supports several CSS preprocessors and even some test tools. But it's still in the early stages of development and it will be developed even further in the following releases. With more methods and more Gulp tasks supported.
Pro Great Ecosystem
Has a great Ecosystem with SAAS like: Forge, Envoyer, Nova & from 3rd parties like oh-dear
Pro Great Community
Cons
Con Huge language gets in the way of learning
C++ is such an atrociously over-complicated language that its learning curve may get in the way of learning fundamentals. Learning C++ well is a ten-year project, and even experts are frequently surprised by the language.
Con Undefined behavior
Subtle errors can render the entire program "undefined" by the complicated C++ standard. The standard imposes no requirements in such cases. Thus C++ compiler writers are free to ignore the existence of such cases and Bad Things are prone to happen instead. Even experts can't reliably avoid undefined cases in C++, so how can beginners be expected to do so?
Con Tough to learn as the first language
Many of the concepts are hard to grasp if you have no prior programming experience.
Con Module system is not great
C++ uses the #include
mechanism provided by C. Which unfortunately is a poor way of accessing the API of a library. Some of the reasons why the module system is weak are:
Compile time scalability: The compiler must preprocess every header included in a file, and every header included in those headers. This process must be repeated for every translation unit in the program. As can be imagined, this doesn't scale very well. For each header added you are increasing the compilation time exponentially.
Fragile: modules included are treated as textual imports by the compiler. This causes all sorts of problems since they are subject to any macro definitions in the time of the inclusion. If any of these macro definitions collide with a name in the library it can break the library API .
Con C++ succombs under its own weight
The years of cramped backward compatibility start to show in the syntax, complexity and very top-heavy language structures. Trying to keep up with far more elegant languages like C# doesn't do C++ any good either, because the committee always seems to be able to mess it up. After numerous years, still no modules... you must be kidding!
Con Painfully slow compilation
Beginners need fast feedback
Con Duplicates C features in incompatible ways
Arrays, strings, pointers, etc. have both C and C++ versions. Sometimes the C++ versions are worse. This is more useless trivia beginners have to sort through.
Con Undefined behaviors and weak limited type safety
Undefined behavior in a program can cause unexpected results, making it hard to debug. With UB, program behavior may vary wildly depending on optimization settings. There are many cases that invoke UB, such as signed overflow, invalid dereferences, large integer shifts, uninitialized variables, etc. C++ allows for non-type safe operations such as logic errors, wild pointers, buffer overflow, etc. UB and type safety issues create a large number of bugs and security vulnerabilities.
Con No two programmers can agree on which 10% subset of C++ to use
C++ is such a huge and complicated language, that programmers have to learn a disciplined subset of it to reliably get anything done. The problem is, no-one can agree on which subset to use and they can't understand each other.
Con Retains nearly all bad habits of C
Con No reflection
C++ objects are frustratingly opaque. This makes debugging especially difficult, something beginners have to do a lot.
Con Memory leaks and segmentation faults
Because C and C++ allow the user direct access to memory and don't provide garbage collection threads, there is a probability that a program may have a "memory leak", which occurs when something a programmer allocated in the heap is not deallocated properly. Also, attempting to dereference memory protected by the operating system causes a segmentation fault and kills the program.
Con Arcane binding rules
Con Incomprehensible operator overloading resoution
Con After all these years of trying, still no decent string library.
Although you have several ways to handle strings, all of them are messy and error-prone, giving birth to many crashes and memory corruptions in the field. It's one of the worst languages ever, if you have to do strings.
Con Bugs easily corrupt the memory you need to find them
You can usually get a core dump, but often the call stack gets completely overwritten. Compilers are not even consistent in how they map the binary objects to code.
Con No way to locate definitions
No modules, just files, and no way to tell where anything came from.
Con Complicated types
Con Standard library missing important features
Con Exceptions incompatible with C++ manual memory management
Con Uses too much magic methods
It complicates debugging and autocompletion.
Con Bloated
While the speed doesn't seem to be an issue with it (on local tests), in production it may be hindered. The framework creates a ton of files and folders, some of which your app might not even use. Not good if you don't like having a ton of folders and rigid non-standard PHP folder structure for development.
Con Hard to use model properties
You need to check all model properties in database to know it exists, or declare all them manually.
Con Steep learning curve
While a lot of times you can write things in plain PHP, it will hinder you down the line when you want to use core features and find that you have to rewrite code which then causes issues throughout the app. Documentation is good, but you need to know what you are looking for and practical examples are non-existent. Many features have been updated throughout the versions in such a short time that tutorials you find online are confusing to sort through outdated tutorials and guides that no longer work or have been depreciated.
Con Poor performance
Con Follows bad design practices
Uses bad practices, like Singletons, Magic models, Middleware.