When comparing Dungeon Souls vs WazHack, the Slant community recommends WazHack for most people. In the question“What are the best roguelikes/roguelites on PC?” WazHack is ranked 32nd while Dungeon Souls is ranked 86th. The most important reason people chose WazHack is:
Over 300 items and 130 monsters, WazHack offers a lot of variety that will take a lot of play throughs to experience.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Good pacing
For the most part it is known when you will be surrounded by enemies (when stepping on a rune, which is needed to progress) which allows the player to prepare. Enemies throughout the rest are scattered giving time to react, but the deeper on gets into the game the more difficult it will become, but does happen at a pace that the player feels prepared for it.
Pro Offers an impressive amount of variety in items and monsters, which keeps the experience fresh
Over 300 items and 130 monsters, WazHack offers a lot of variety that will take a lot of play throughs to experience.
Pro Unique twist on roguelike gameplay where the game takes a side-scrolling approach
A 3D rendered side-scrolling roguelike, makes for some very unique mechanics, thanks to not being top down like many traditional roguelikes. While it will still have the player progress in randomly generated dungeons, exploring for new items and gear, the battle mechanics will be more akin to side scrolling platforming.
Pro Surprising depth
Many approaches and strategies are viable in a simple shell.
Pro Controller support
Cons
Con Enemies can spawn right next to you and one hit kill
This issue can be infuriating due to how random it is, an enemy can spawn right next to your character and one hit kill them, depending on how far you have gotten in the game this can be quite annoying.
Con Classes are unbalanced
This may change in the future as this is an Early Access game, which mean things will change and get updated. Currently though the ranged classes have an easier time in the game making for unbalanced gameplay depending on what class is chosen.
Con Costs money to get the full experience
The game asks to spend money on each character type separately to go deeper than 300 feet; cost about $1 each.
Con Some quirks with control scheme and interface
Some specific action in the game are hard to pull off with touch screen, causing the player to move when trying to open menus.
Con Somewhat crude art-style
Graphics are reminiscent of freeware games from the early 2000's.