When comparing Actionscript vs Xtend, the Slant community recommends Xtend for most people. In the question“What is the best programming language to learn first?” Xtend is ranked 68th while Actionscript is ranked 77th. The most important reason people chose Xtend is:
Lambdas are written like Smalltalk's blocks. If it's the last argument, it can go after the parentheses like Ruby's blocks. Parentheses on method calls are optional.
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Pros
Pro Great for light games
Easy 2D and rich 3D capabilities means ActionScript is a great game prototyping or production tool. Relatively easy to get images on a stage and easy to share with it's wide platform support.
Pro Wide compatability
Runs on all major platforms as an AIR executable or mobile app, as well as in-browser as a FLASH file.
Pro Object-oriented
Teaches strong typed habits and follows many conventions of major programming languages.
Pro Large community
Online games and a colorful history means there are a lot of existing scripts and examples on the internet for available integration as well as tutorials.
Pro Ruby-like syntactic conveniences
Lambdas are written like Smalltalk's blocks. If it's the last argument, it can go after the parentheses like Ruby's blocks. Parentheses on method calls are optional.
Pro Type inference
It uses Java's static type system, but you don't have to declare the type of everything all the time, since the Xtend compiler can usually figure it out. This also dramatically cuts down on Java's infamous verbosity.
Pro Code runs just as fast as Java
Because Xtend relies heavily on JDK and Android classes, it runs just as fast as native Java code.
Pro Easy to switch back to Java
Xtend is a low-risk option. Because it compiles to human-readable Java, if you decide you don't like it for your project, you can just switch back to Java without losing your work.
Pro Extend even library classes with new methods
This is where it gets its name. You can open classes and add new methods, kind of like Ruby. (Of course this has to be compiled to Java, so really it lives in a kind of helper class.)
Pro Succint
Uses functional features ,which are very concise and idiomatic. Plus it has annotations, which cuts down on the Java boilerplate.
Pro Better defaults than Java
Methods are public if you don't specify, and fields are private. Locals declared with val
in Xtend are final
in Java. This dramatically cuts down on Java's infamous verbosity.
Cons
Con No future
The last stable release is : 3.0 / June 27, 2006. Adobe confirmed there will be no 4.0, ever. This train has stopped long time ago.
Con Not very widely used
Past its hay-day, ActionScript is reserved for more niche products. This in turn means that choosing ActionScript as a career path is often ill-advised. Exceptions include ScaleForm for UI/UX in games (including AAA games) and light apps and games.
Con Waning support
Un-usable in-browser on most mobile devices, ActionScript is used mainly for niche AIR programs, graphical mobile and in-browser apps and games, and in UI/UX using Scaleform.
Con Difficult to configure in Android Studio
Con Slower compilation
Unlike most JVM languages, Xtend compiles to Java rather than directly to JVM bytecode. So you have to compile everything four times for Android: from Xtend to Java, from Java to JVM bytecode (.class files), from .class to .dex bytecode, and then AOT compilation from .dex to native ARM upon installation. This can really slow down development and testing vs a more interactive language like Clojure.