Actionscript vs ATS
When comparing Actionscript vs ATS, the Slant community recommends ATS for most people. In the question“What are the best (productivity-enhancing, well-designed, and concise, rather than just popular or time-tested) programming languages?” ATS is ranked 49th while Actionscript is ranked 78th. The most important reason people chose ATS is:
ATS has a theorem-proving type system powerful enough to prove that its functions meet their specifications. This happens at compile time with no performance impact at runtime. This can be used to prove that an ATS program doesn't have bugs commonly found in C++ programs, like "this function never leaks memory" or "this program never attempts to divide by zero" or "this buffer never overflows" or to verify pointer arithmetic, etc.
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Pros
Pro Great for light games
Easy 2D and rich 3D capabilities means ActionScript is a great game prototyping or production tool. Relatively easy to get images on a stage and easy to share with it's wide platform support.
Pro Wide compatability
Runs on all major platforms as an AIR executable or mobile app, as well as in-browser as a FLASH file.
Pro Object-oriented
Teaches strong typed habits and follows many conventions of major programming languages.
Pro Large community
Online games and a colorful history means there are a lot of existing scripts and examples on the internet for available integration as well as tutorials.
Pro Built-in formal specification
ATS has a theorem-proving type system powerful enough to prove that its functions meet their specifications. This happens at compile time with no performance impact at runtime. This can be used to prove that an ATS program doesn't have bugs commonly found in C++ programs, like "this function never leaks memory" or "this program never attempts to divide by zero" or "this buffer never overflows" or to verify pointer arithmetic, etc.
Pro Free and open-source compiler
The compiler (ATS/Postiats) is GPLv3.
Pro Functional programming
The syntax is ML-like with the usual functional language features like pattern matching and tail-call optimization.
Pro High-performance systems language
ATS works as a low-level systems language. ATS programs have performance and footprint comparable to programs written in C/C++.
Pro Good module system
Similar to Modula-3. This makes ATS a viable choice even for large-scale projects.
Pro Safe concurrency
ATS can prove its concurrent programs have no deadlocks or race conditions.
Cons
Con No future
The last stable release is : 3.0 / June 27, 2006. Adobe confirmed there will be no 4.0, ever. This train has stopped long time ago.
Con Not very widely used
Past its hay-day, ActionScript is reserved for more niche products. This in turn means that choosing ActionScript as a career path is often ill-advised. Exceptions include ScaleForm for UI/UX in games (including AAA games) and light apps and games.
Con Waning support
Un-usable in-browser on most mobile devices, ActionScript is used mainly for niche AIR programs, graphical mobile and in-browser apps and games, and in UI/UX using Scaleform.
Con No Windows version
But it does run on Cygwin.