When comparing Ittle dew vs Final Fantasy Tactics: The War of the Lions, the Slant community recommends Final Fantasy Tactics: The War of the Lions for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Final Fantasy Tactics: The War of the Lions is ranked 36th while Ittle dew is ranked 91st. The most important reason people chose Final Fantasy Tactics: The War of the Lions is:
To simplify how the gameplay works it is a bit like playing chess where in each turn needs to be scrutinized in order to find the best play on the board. Being that there is a large amount of RPG elements thrown into the game, these choices become even more complicated while also adding a huge amount of options to the game.
Specs
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Pros
Pro Familiar Zelda feel
With some puns and jokes aimed at the original game. Like "ew are you eating that heart?"
Pro Tons of puzzles
Lots and lots of puzzles, and multiple ways to finish the game. Comprised of mainly block moving puzzles to progress room to room in the games dungeons. While there are a few other puzzles throughout the game, mainly block moving is what the player will be doing.
Pro Deep turn-based tactical combat that you can easily sink hundreds of hours into
To simplify how the gameplay works it is a bit like playing chess where in each turn needs to be scrutinized in order to find the best play on the board. Being that there is a large amount of RPG elements thrown into the game, these choices become even more complicated while also adding a huge amount of options to the game.
Pro Masterpiece
This tactical RPG always ends up destroying all other alternatives with jobs, skills, stats, items, story, and enhanced dialogues. If only it had better graphics, it would be mainstream.
Pro For a mobile release, this is a large game with many hours of content, which is often rare on the mobile platform
Being that this is a port of a console game the player will find the length of the title much more than the average mobile release.
Cons
Con Puzzles can feel repetitive
While there are a lot of puzzles to solve in the game, there are only three objects that are used to solve them and after a while it can feel repetitive due to how limited the puzzle solving can be.
Con Touch controls feel awkward to use
The touch controls use an on screen dpad overlaid on top of the game. This means fingers move cover some of the game field or action when trying to maneuver.
Con Poor port on Android
There is no immersive mode, which would allow this to be fullscreen on devices that have the Android navigation bar. On top of this the game is letterboxed on both sides of the screen do to it being a port of the port for iOS. There is also no other Android specific features to speak of in the game either.