When comparing Lovers In A Dangerous Spacetime vs Borderlands: The Pre-Sequel, the Slant community recommends Lovers In A Dangerous Spacetime for most people. In the question“What are the best games on Steam with a co-op campaign?” Lovers In A Dangerous Spacetime is ranked 3rd while Borderlands: The Pre-Sequel is ranked 16th. The most important reason people chose Lovers In A Dangerous Spacetime is:
Much like a good marriage the game focuses on having each player rely on the other in ties of need. This makes for an experience that when executed properly shows how much of a team two people can be.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Gameplay focuses on relying on the other player
Much like a good marriage the game focuses on having each player rely on the other in ties of need. This makes for an experience that when executed properly shows how much of a team two people can be.
Pro Teamwork is demanded
As offense, movement and defense are entirely separate stations, you simply cannot beat the game alone in co-op mode, regardless of any single player's skill level. This holds true especially in harder difficulties where constant communication and coordination is critical.
Pro Catchy techno soundtrack
Lovers has a very interesting and catchy soundtrack that goes great with its retro, neon-based aesthetic.
Pro Adorable aesthetic
Both the story and art style are beautiful and playful, encouraging a fun atmosphere even in difficult or complicated scenarios. The soundtrack carries you along with a light but fast-paced beat to maintain the balance between fun and focus.
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Cons
Con Co-op is local only
Unfortunately, online co-op is not an option. However, forcing the players to be side by side aids in coordination and makes for a more personal experience.
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.