When comparing Star Wars: The Old Republic vs H1Z1 [Early Access], the Slant community recommends Star Wars: The Old Republic for most people. In the question“What are the most innovative PC MMOs in post WoW era?” Star Wars: The Old Republic is ranked 2nd while H1Z1 [Early Access] is ranked 13th. The most important reason people chose Star Wars: The Old Republic is:
You can play through the full story for each class as well as each planetary story absolutely free.
Specs
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Pros
Pro Free to play
You can play through the full story for each class as well as each planetary story absolutely free.
Pro Fully voiced characters
For as many characters as there are and how much dialogue is present in the game the voice acting is superb and comparable to the best offers out there. Quests are not just text boxes to read but actually told to you by the NPC asking for your help.
Pro Subscription bonuses
As a subscriber ($15 a month), a player gets a significant XP boost for completing Story missions. At 12x the experience gain, this allows players to progress through a character's class story without having to repeat planetary quests that can become mundane when leveling multiple characters. Other perks include a 500 Cartel Coin allotment per month, useful in the cartel market; as well as faster quick travel cool downs, more character slots, and many more. These perks are quality of life improvements rather than pay to win.
Pro Companions in any role (4.0)
Companions can now fulfill any role: Tank, Healer, Damage. Also companions no longer use gear stats, and so do not require constant gear upgrades. Gear is only used for cosmetic changes now.
Pro Movie like Star Wars universe
Play as a character from the beloved Star Wars universe, and immerse yourself in a fantastic story from Bioware set 1000 years before the movies. Choose a side and fight for the Sith Empire or the Republic as a Jedi, Sith, Trooper, Bounty Hunter, Smuggler and Imperial Agent.
Pro Stream-lined leveling (4.0)
With game update 4.0, Knights of the Fallen Empire, and later, leveling has been streamlined to highlight quests that are relevant to your personal story, so it's easier to move forward rather than waste time on side quests. This includes on your Map, Minimap, quick travel and flight paths.
Pro Crafting
There is crafting in the game so players can build bases to use as a home and a place to store items away from the rest of the world.
Pro Vehicles
H1Z1 has vehicles in game that can be fixed up to working condition to then use to traverse the landscape. Making travel a whole lot easier, but also making your whereabouts known and an easier target.
Pro Unpredictable
H1Z1 adds in an element of unpredictability with every encounter of another human player. Whether cooperation or fighting will ensue depends on the individuals playing and could go either way.
Pro Plenty of exploration
Exploration is a key part to H1Z1 as items need to be found to survive (though some gear can be purchased with real money as item drops). Depending on how lucky the individual is in finding the proper guns ammo and food/water makes for how long they are likely to survive.
Cons
Con Generic MMO quests
Like most MMOs this game features mundane fetch or collect quests that can become not only repetitive but pretty boring.
Con Pay for Convenience
While Bioware has been careful to avoid pay-to-win, being a subscriber or paying some real money for in game quality of life perks can be a big bonus, and offer monthly rewards.
Con Filled with hackers
Due to Sony's inability to properly combat hackers the game has become pointless to play. Hackers can just teleport into anyones base stealing all of their hard earned or purchased items, which being that this is a survival game makes survival pretty much impossible for any length of time.
Con Pay to win
Sadly despite claims from the developers that it would not happen, there are microtransactions for gear, guns and ammo in game. Meaning groups that pool their money and numbers to claim the falling crates will have an unfair advantage over those that do not pay to win.