When comparing EVE Online vs Mortal Kombat (2013), the Slant community recommends Mortal Kombat (2013) for most people. In the question“What are the best PvP games on Steam?” Mortal Kombat (2013) is ranked 29th while EVE Online is ranked 34th. The most important reason people chose Mortal Kombat (2013) is:
As expected with the franchise, the violence and gore to be found within are quite over the top. While nothing is excessively mean spirited it can actually be quite fun to rip the spine out of someones back.
Specs
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Pros
Pro Real freedom
You can do anything. literally anything. You can become a massive entrepreneur and deal with billions of ISK, set up a pirate base in wormhole space, explore anomalies, build massive ships, become CEO of a player-run industrial corporation. There's tons and tons and tons of stuff. This is likely the most sandboxy of MMO sandboxes.
Pro 360' freedom of movement
Up, down, left and right simply stop having a meaning when it comes to space. Making for a true space simulator in that the controls mimic how objects would behave in a real space environment.
Pro Grotesque, gruesome imagery
As expected with the franchise, the violence and gore to be found within are quite over the top. While nothing is excessively mean spirited it can actually be quite fun to rip the spine out of someones back.
Pro Has the most coherent single-player story of any fighting game
As ludicrous as it may seem, Mortal Kombat features on of the most detailed and coherent story found in a fighting game. Every character has a connection the the main plot that once all story missions are played with each character the overall story will really astound. After all the main story is the re-telling of the story from the first three games in the franchise, which is quite a lot to tell in one game.
Pro Most of the old favorite characters return
Cons
Con Spreadsheets in space
At the very core, that's what it is. You'll be looking at tons of stats, calculating % resistances and DPS. It's a paradise for math savants and economics geeks, but not so much if you just want to blow things up quickly.
The graphics are there, but combat takes place at a few kilometers at least, so you won't be ever seeing your ship and the enemys' at the same time (unless as tiny silhouettes). Which only enhances the feeling that combat is a set of dynamic spreadsheets rather than a real visceral thing.
Con On the decline
The player number is about half of what it used to be and continues to decline. The game has been around for 10 years so it's hardly a surprise.
Con Requires lots of time invested
Because of the open market thing even going out on a quick mission may require you to gear up your ship first, which takes ages as you jump across multiple stations to get the two dozen different modules required to outfit your ship.
EVE feels a lot like a second job sometimes.
Con Laggy online play
The online multiplayer of the game can often have a good bit of lag, which can really ruin the experience for a fighting game.