When comparing MirrorMoon EP vs Glitchspace, the Slant community recommends Glitchspace for most people. In the question“What are the best first-person games on Steam?” Glitchspace is ranked 30th while MirrorMoon EP is ranked 38th. The most important reason people chose Glitchspace is:
The music in game is similar to elevator music and the visuals are simple and relaxing, combined it creates an atmosphere that is pretty stress free, which is good as the further one gets the more complicated the game can become.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro No other life forms
All of the planets in the game do not have any inhabitants making for a very solitary feeling title.
Pro Explore a vast universe
The game allows the player to explore unnamed worlds in order to solve puzzles on them, through this exploration the player gets to visit a vast universe of unexplored planets.
Pro Far different than any game you'll ever play
The central hub of the game is a vast array of dials and switches that are sparsely defined making for a very explorative environments, from there you will go to many different planets that have crazy color designs. While a very solitary title due to no life forms on these planets it gives the player a chance to really absorb the different worlds and their own control panel.
Pro Basically no instructions
Pro Zen gameplay about discovery
Pro Best soundtrack
Pro Beautiful world
Pro Non stress environment
The music in game is similar to elevator music and the visuals are simple and relaxing, combined it creates an atmosphere that is pretty stress free, which is good as the further one gets the more complicated the game can become.
Pro Inventive 3D representation of programming
The player needs to get from point a to point b by fixing glitches in the environment by using a programming language called Null, which allows user manipulation of the environment. Through this manipulation the game focuses on an inventive way of showing 3D representations of the mechanics of programming.
Pro Helps you learn how 3D game geometry works
While the 3D programming language in the game doesn't have much scripting or logic in it, it does teach you about how 3D geometry works through concepts like scaling, translating, and transforming objects and vectors.
Cons
Con Can get boring
The nature of the game allows for what can become quite boring in that there is little guidance and also little to see making for an experience that can become quite "samey".
Con Intimidating to learn
Upon first boot it is quite obvious that the game will take a bit of play to learn, this is made worse by the fact that there is no tutorial. Though the game is in early access, so that may change.