When comparing Beat Hazard vs Crypt of the NecroDancer, the Slant community recommends Crypt of the NecroDancer for most people. In the question“What are the best low-spec PC games?” Crypt of the NecroDancer is ranked 59th while Beat Hazard is ranked 92nd. The most important reason people chose Crypt of the NecroDancer is:
Crypt of the NecroDancer is a dungeon crawler that is also a rhythm game. Your character can move, attack, and use special abilities only to the beat of a level's music. This means you have to split your attention between listening to the music and watching enemy movements. If you miss a beat your character won't do anything, but your enemies still get to move and attack. While the enemies are bound by the same rules as you, they won't ever miss the beat. Fortunately enough, they're always bound to a rhythm, so learning an enemy's rhythm is the key to defeating them. As a result, the gameplay stands out in both the roguelike and rhythm game genre.
Specs
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Pros
Pro Multiple difficulty modes
There are multiple difficulty modes in the game allowing for anyone's preferred skill level of gameplay as well as Insane, and suicidal if you really want to fail or experience a challenge
Pro Bragging rights through Steam achievements
Players can compete with one another through Steam achievements in the game. There are global leaderboards where one can compare their score against all other players making for a good method to judge how good one is as well as allows one to have some bragging rights.
Pro Music based gameplay
Use your own music to change gameplay and spawning enemies, which allows for endless replayability through the way it generates random content.
Pro Multiple ships/characters for replayability
Several characters and their ships are available to choose from in order to change up the gameplay.
Pro Easily change strobe effects
There is a setting in the game that allows users to change the strobe effects in the game, which may help those that do not enjoy the effects or find them medically dangerous.
Pro Unique gameplay
Crypt of the NecroDancer is a dungeon crawler that is also a rhythm game. Your character can move, attack, and use special abilities only to the beat of a level's music. This means you have to split your attention between listening to the music and watching enemy movements. If you miss a beat your character won't do anything, but your enemies still get to move and attack. While the enemies are bound by the same rules as you, they won't ever miss the beat. Fortunately enough, they're always bound to a rhythm, so learning an enemy's rhythm is the key to defeating them. As a result, the gameplay stands out in both the roguelike and rhythm game genre.
Pro Fantastic soundtrack
Crypt of the NecroDancer has one of the best soundtracks you'll hear in a video game, featuring EDM, synthwave, and even heavy metal music. Each song has a unique tempo, rhythm, and feel to it, so you'll never get tired of listening to them.
Cons
Con Default settings are very flashy
The default strobe settings may not suitable for people with a sensitivity for strobe effects. Though this can be changed in the setting to lower how much strobing is going on in the game.
Con Extremely hard
The combat in this game has an insanely fast tempo, requiring you to split your attention between the music and the on-screen enemies. Losing focus even for a split-second means you'll probably die, so you'll have to restart the level. At times this will feel really overwhelming, especially if there are many enemies around.
Con Co-op can make the game a lot harder
While Co-op in most games makes a game easier, Crypt of the Necrodancer is the opposite. This boils down to three main reasons.
First, you and your co-op partner have to share money and items. This can lead to two under-equipped characters that struggle with killing enemies and surviving their blows.
Second, there's no splitscreen, meaning your movements need to be in sync with your partners. If you happen to go in the opposite directions, you can get stuck or attract multiple groups of enemies, causing you to get overwhelmed.
Third, you share one beat counter with your co-op partner. So if one if you misses a beat, that's the end of a combo for the both of you. Not keeping up a combo means you'll have less gold and consequently less gear.