Beat Hazard vs Limbo
When comparing Beat Hazard vs Limbo, the Slant community recommends Limbo for most people. In the question“What are the best low-spec PC games?” Limbo is ranked 6th while Beat Hazard is ranked 92nd. The most important reason people chose Limbo is:
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Specs
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Pros
Pro Multiple difficulty modes
There are multiple difficulty modes in the game allowing for anyone's preferred skill level of gameplay as well as Insane, and suicidal if you really want to fail or experience a challenge
Pro Bragging rights through Steam achievements
Players can compete with one another through Steam achievements in the game. There are global leaderboards where one can compare their score against all other players making for a good method to judge how good one is as well as allows one to have some bragging rights.
Pro Music based gameplay
Use your own music to change gameplay and spawning enemies, which allows for endless replayability through the way it generates random content.
Pro Multiple ships/characters for replayability
Several characters and their ships are available to choose from in order to change up the gameplay.
Pro Easily change strobe effects
There is a setting in the game that allows users to change the strobe effects in the game, which may help those that do not enjoy the effects or find them medically dangerous.
Pro Immerses the player fully
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Pro Does not become frustrating even if you die a lot
Most players die a lot in Limbo. fortunately this does not translate to a frustrating experience while playing the game. If you die from a trap, the game immediately reloads and takes the character right before reaching that very same puzzle. This way you can try again immediately and find a solution.
Pro Quite addictive
Limbo manages to keep your attention all throughout the game by consistently presenting new, interesting things for you to solve. It starts out simple, but increasingly gets more intricate and grows into smart multi-part puzzles.
Pro Unique black and white aesthetic
Limbo uses (what was once) a very unique monochromatic color scheme to give an atmospheric feel.
Pro Good for people who don't want to waste too much time on a game
Being a relatively short game (five or six hours long), it's perfect for people who love interesting puzzle games that don't overstay their welcome.
Pro Astonishing sound design
The sound design is simply great. Even though there's virtually no soundtrack to speak of, the sound effects do a great job of creating the perfect atmosphere in which the players immerse themselves.
What's more is that if you pay close attention to the sound cues while solving a puzzle, you will find out that the sound effects are quite helpful in reaching your objective.
Pro Manages to communicate circumstance and casualty in a unique way
Being completely devoid of text, dialogue, and explanation Limbo manages to communicate circumstance and casualty to the player in a simple way not found in other games.
Having a game completely devoid of those three things is hard but Limbo manages to pull it off perfectly.
Pro Artistic puzzle
Limbo has very unique environment with highly creative puzzles that offer a great experience with monochrome, b/w and other dim colors.
Cons
Con Default settings are very flashy
The default strobe settings may not suitable for people with a sensitivity for strobe effects. Though this can be changed in the setting to lower how much strobing is going on in the game.
Con Ending comes somewhat abruptly
There's little lead up to the ending so it comes a little too suddenly and unexpectedly.
Con May be too dark for children
The game, by design, has the main character dying quite a bit, often very gruesomely, and so may not be appropriate for younger players.
Con Somewhat short
Limbo can be finished in about 5-6 hours on average.
Con Has some pacing issues
The first half of the game is filled with interesting creatures that you as a player encounter on the journey. While in sharp contrast, the second half of the game takes place in a deserted industrial area devoid of any lifeforms and even though puzzles become more and more interesting as you approach the end of the game, this sharp contrast between the two halves of the game creates some serious pacing issues.
The pacing issues are even more evident as you reach the ending, which while good comes quite unexpectedly.
Con Keyboard controls not that good
Movement is locked to the arrow keys instead of wasd.