When comparing AudioSurf vs Super Meat Boy, the Slant community recommends Super Meat Boy for most people. In the question“What are the best Colorful games on Steam?” Super Meat Boy is ranked 17th while AudioSurf is ranked 31st. The most important reason people chose Super Meat Boy is:
When you die, you spawn quickly to try again. Many games draw out the death, and have to reload. Super Meat Boy immediately re-spawns you so you waste no time.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Can be casual or hardcore
Depending on the speed/difficulty that is set by the car chosen by the user they can have a slow casual experience or a fast paced hardcore experience is sped up. This is great if a bunch of different players in ones family or group of friends will be playing as well as for when the payer feels like changing up their own experience.
Pro Interesting puzzle mechanics for a rhythm game
Instead of rhythmically hitting certain blocks to the beat the player is actually tasked with collecting certain blocks on the track in order to create combos for a high score.
Pro Play through iteration is fast
When you die, you spawn quickly to try again. Many games draw out the death, and have to reload. Super Meat Boy immediately re-spawns you so you waste no time.
Pro Forgivingly tight controls
The addition of a "run" button adds a lot of depth to levels, keeping the run-jump-repeat loop more interesting. The characters have acceleration as well, which demands finesse.
Pro Large number of levels
This is not a game you are going to complete in an afternoon. With 240 levels scattered across 7 worlds there is a lot to play in the game.
Pro Unique visual style
As is typical of Ed McMillen's games, it looks like nothing else out there. The art style is 2D based but heavily unique with a vector graphics cartoony look.
Cons
Con Uneven experience depending on songs choosen
Vocals and different riffs on a guitar may speed up ones ship in the middle of a race, on top of this one must be conscious of what music they choose as some genres may be easier to play to than others.
Con Cut-scenes lack polish
Between the games gameplay are cut-scenes that fill the player in on the evolving story, sadly the artwork and polish for these cut-scenes shows quite a bit that this is an indie game made by two people as they are a bit unrefined.