When comparing Symphony vs Beat Hazard, the Slant community recommends Beat Hazard for most people. In the question“What are the best PC games that integrate your music into gameplay?” Beat Hazard is ranked 1st while Symphony is ranked 5th. The most important reason people chose Beat Hazard is:
There are multiple difficulty modes in the game allowing for anyone's preferred skill level of gameplay as well as Insane, and suicidal if you really want to fail or experience a challenge
Specs
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Pros
Pro Classic vertical shooter
Much like classic arcade shooters Symphony plays as a vertical shooter where the goal is to shoot enemies on the board in order to collect powerups and progress. So for those that are fans of this style of game they should enjoy it, much like Space Invaders, but using ones own music.
Pro Supports most common music filetypes
Overall the game supports most musical filetypes such as MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV. This means that most peoples musical libraries will be ale to be used in the game, which is convenient.
Pro Multiple difficulty modes
There are multiple difficulty modes in the game allowing for anyone's preferred skill level of gameplay as well as Insane, and suicidal if you really want to fail or experience a challenge
Pro Bragging rights through Steam achievements
Players can compete with one another through Steam achievements in the game. There are global leaderboards where one can compare their score against all other players making for a good method to judge how good one is as well as allows one to have some bragging rights.
Pro Music based gameplay
Use your own music to change gameplay and spawning enemies, which allows for endless replayability through the way it generates random content.
Pro Multiple ships/characters for replayability
Several characters and their ships are available to choose from in order to change up the gameplay.
Pro Easily change strobe effects
There is a setting in the game that allows users to change the strobe effects in the game, which may help those that do not enjoy the effects or find them medically dangerous.
Cons
Con Costs extra money (DLC) to use iTunes music
M4A and AAC are available to be used in the game only through DLC that costs money. While a nice way to get the price down on the game for those that don't use those file formats for their music it may be a pain to have to pay extra for those who's library consists of mainly iTunes music.
Con Does not differentiate levels as much as it could
The levels are supposed to be reactive to the music being played but more often than not the levels just feel randomly generated and do not show much in the way of being driven by the chosen music.
Con Default settings are very flashy
The default strobe settings may not suitable for people with a sensitivity for strobe effects. Though this can be changed in the setting to lower how much strobing is going on in the game.