When comparing Visionaire Studio vs Phaser, the Slant community recommends Phaser for most people. In the question“What are the best game engines for point & click adventure games?” Phaser is ranked 15th while Visionaire Studio is ranked 57th. The most important reason people chose Phaser is:
Phaser keeps things simple and as such is easy to use by beginners.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Easy to use
Arguably the easiest and most user-friendly visual IDE to create point and click adventure games.
Pro Up-to-date well supported P&CA engine
Modern P&C adventure development platform, and proven in production: used by Daedalic Entertainment for many of their well-known games.
Pro Beginner-friendly
Phaser keeps things simple and as such is easy to use by beginners.
Pro 1000s of examples
Thousands of example are on the Phaser website, which show everything you could want to do with Phaser.
Pro Supports WebGL with canvas fallback
If WebGL is unavailable, Phaser automatically switches to HTML5 canvas.
Pro Targets mobile browsers
Built specifically for mobile web browsers.
Cons
Con Not free
It costs quite a dime, it's a con considering the alternatives are free. And investing in a point-and-click engine might not be a very good idea nowadays.
Con Missing accessibility features
While not a big issue, it may be a dealbreaker for some.
Con Poor code structure
There's little in terms of cohesiveness in classes, methods or patterns.
