When comparing Corridor 17 vs Weightless, the Slant community recommends Weightless for most people. In the question“What are the best Rift games with Leap Motion Controller support?” Weightless is ranked 2nd while Corridor 17 is ranked 4th. The most important reason people chose Weightless is:
Somewhat meditative, what is on offer here has peaceful music while presenting a VR experience that allows for one to manipulate objects in a weightless environment. There are no tasks to perform, you may do as you like with what you are given, which can be a good way to wind down and just relax while playing around.
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Pros
Pro Intuitive gameplay that is controlled completely through motion
The ship is controlled with the players head, lean the head left and the ship goes left, lean right and the ship goes right, this frees up the hands to do the shooting in the game. With the Leap Motion mounted on the Oculus headgear, the user can wave each hand in front of the Leap Motion camera in order to shoot enemies in the corridor. Wave the left hand in front of the camera and the left lasers shoot, same for the right. Together this makes for a game completely controlled by motion control of ones head and hands, which is easy to understand and pickup for just about any player.
Pro Relaxing experience
Somewhat meditative, what is on offer here has peaceful music while presenting a VR experience that allows for one to manipulate objects in a weightless environment. There are no tasks to perform, you may do as you like with what you are given, which can be a good way to wind down and just relax while playing around.
Pro Allows for a full range of head movement
Weightless is recommended to be played in a swivel chair or while standing as the VR environment of a space station goes in a full 360 degrees. This allows the player to completely turn their heads in any direction while still being immersed in the games environment.
Cons
Con Setup may be a pain
The camera that controls tracking for the Oculus will need to be mounted above the player or to one side as the players hands may interfere with the Oculus tracking when being used in the suggested way of waving in front of the Leap Motion camera, which will be mounted on top of the Oculus headset. basically the players hands may get in the way of the Oculus tracking camera if not mounted in a high position.
This means the player may need to adjust their equipment setup in order to make this game work as intended. For some this may be too much trouble, for others it may not be an option due to limited room.
Con Limited experience
Basically you can hit a few buttons and play around with a few objects as they float in a weightless environment. While interesting to play around with, it may loose its appeal pretty quickly.
Con Not really a game
More an app or experience as there is no objective, it is meant as a way to experience manipulating objects in a weightless environment. Somewhat a sandbox, so will provide some entertainment, just not in the same way most videogames are understood to deliver.