When comparing Corridor 17 vs Aboard The Lookinglass, the Slant community recommends Aboard The Lookinglass for most people. In the question“What are the best Rift games with Leap Motion Controller support?” Aboard The Lookinglass is ranked 1st while Corridor 17 is ranked 4th. The most important reason people chose Aboard The Lookinglass is:
The core gameplay revolves around the players hands and being able to see through time with them. Each hand is a window, the left a window into the past and the right a window into the future. Both hands will be required at times to solve puzzles in the game by looking for clues or information in both the past and future. This is an interesting mechanic as it is not only the only control you have in the game (as it is on rails), but requires a lot of multitasking in a unique way of using your own body parts.
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Pros
Pro Intuitive gameplay that is controlled completely through motion
The ship is controlled with the players head, lean the head left and the ship goes left, lean right and the ship goes right, this frees up the hands to do the shooting in the game. With the Leap Motion mounted on the Oculus headgear, the user can wave each hand in front of the Leap Motion camera in order to shoot enemies in the corridor. Wave the left hand in front of the camera and the left lasers shoot, same for the right. Together this makes for a game completely controlled by motion control of ones head and hands, which is easy to understand and pickup for just about any player.
Pro Makes great use of the users hands as a game mechanic
The core gameplay revolves around the players hands and being able to see through time with them. Each hand is a window, the left a window into the past and the right a window into the future. Both hands will be required at times to solve puzzles in the game by looking for clues or information in both the past and future. This is an interesting mechanic as it is not only the only control you have in the game (as it is on rails), but requires a lot of multitasking in a unique way of using your own body parts.
Pro Auto movement is done well
Many VR games that auto move the player can result in motion sickness if done poorly. Luckily Aboard The Lookinglass does not suffer from this problem as the auto movement is fluid and smooth.
Cons
Con Setup may be a pain
The camera that controls tracking for the Oculus will need to be mounted above the player or to one side as the players hands may interfere with the Oculus tracking when being used in the suggested way of waving in front of the Leap Motion camera, which will be mounted on top of the Oculus headset. basically the players hands may get in the way of the Oculus tracking camera if not mounted in a high position.
This means the player may need to adjust their equipment setup in order to make this game work as intended. For some this may be too much trouble, for others it may not be an option due to limited room.
Con Movement is on rails
Most likely this is due to using Leap Motion as there is no way to be able to use a controller for movement as your hands are required to be used at all times in the game. Being an Oculus game created back when it was still in development also means that it was designed to be played sitting down and not accounting for any movement of the player in a room in order to move in game. So in order for the player to move around, the game automatically moves them in a situation called "on rails". As you complete tasks and puzzles in game, the player will advance automatically to the next point of interest.
This type of auto movement may not appeal to some due to the limited amount of control.
Con Short gameplay
The game can be easily completed in under seven minutes, making this more a proof of concept or demo over a complete game.