When comparing Lua vs Zig, the Slant community recommends Lua for most people. In the question“What are the best (productivity-enhancing, well-designed, and concise, rather than just popular or time-tested) programming languages?” Lua is ranked 10th while Zig is ranked 18th. The most important reason people chose Lua is:
One of the best features of Lua is its very well designed C API. This is very useful if you have an existing C library you need to integrate with Lua or quickly get a Lua script running on the C side of the game. Finally Lua plays so nice with C that if you need to optimise for speed you can re-write it in C a lot easier than other languages.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Very easy to integrate with C and C++
One of the best features of Lua is its very well designed C API. This is very useful if you have an existing C library you need to integrate with Lua or quickly get a Lua script running on the C side of the game.
Finally Lua plays so nice with C that if you need to optimise for speed you can re-write it in C a lot easier than other languages.
Pro Great documentation
The official Lua documentation is very helpful and thorough. There are also a large number of online resources or books with lots of helpful information for beginners and advanced users alike.
Pro Portable
Lua can be built on any platform with a ANSI C compiler.
Other than that, Lua is extremely small. For example, the tarball for Lua 5.2.1 is only 245K compressed and 960K uncompressed (including documentation).
When built on Linux, the Lua interpreter built with the standard libraries takes 182K and the Lua library takes 243K.
The small size and the ability to build with a C compiler make Lua an extremely portable language that can run on a lot of different systems and computers.
Pro Simple
Easy to learn.
Pro Fast
Lua's performance compares very well to other languages, If performance needs to be further improved you can:
- Implement critical parts in C
- Use the LuaJIT compiler. The LuaJIT compiler is a drop in replacement for the stock compiler and provides significant performance improvements. From the overview page:
LuaJIT speeds can rival code written in C.
Pro Embeddable
Many different game engines (e.g. Elder Scrolls series, ToME) use Lua for scripting, and it's runtime is designed for embedded use.
Pro Clean and simple syntax suitable for beginners
The Lua syntax is modeled from Modula, a language known for being a fantastic introduction to programming.
The Lua syntax also has the following key characteristics:
- Semicolon as a statement separator is optional (mostly used to resolve ambiguous cases as in a = f; (g).x(a)).
- Syntactic sugar for function calls (f'string', f"string", f[[string]], and f{table}) and method calls (obj:m()).
Pro Helpful community
Due to the growing popularity, Lua has a rather large and helpful community surrounding it.
Pro Some safety
It's safer than C, at least.
Pro C Interop
Zig programs can import C libraries and export header files to be used in C programs.
Pro Performance
Zig is pretty fast, in some cases even faster than C.
Pro Cross-compilation is easy
The Zig compiler can build artifacts for any Tier 3 Supported platform without additional downloads.
Pro Control flow is simple and obvious
No operator overloading, property methods, runtime dispatch, macros, etc.
Pro Small binary
Produces binary smaller than C.
Pro Compile-time execution
Zig can execute code at compile-time, allowing for more performant and readable programs.
Pro No Hidden Control flow
Zig will not do anything on your back that might slow down your program & make you loose your control over your program.
Cons
Con Easy to make mistakes when declaring variables
When writing a function, if a programmer forgets to declare a variable, that variable will be declared at global scope. The code will seem to run fine at first, but if another function uses a variable with the same name, but fails to declare it, it will create subtle, incredibly difficult to find bugs.
Con Some concepts may not be applied to other "mainstream" programming languages
Lua features a prototye-based inheritance model. While this is also used by Javascript, it's not used by many other mainstream languages, and so some of the concepts learned while learning Lua won't be very applicable to other languages.
Another thing that makes Lua different from other programming languages, is the fact that Arrays start at 1 instead of 0. While helpful for beginners, it can complicate logic and make it very confusing when switching languages.
Con Batteries not included
Lua is so small mainly due to many of the components not being included in the core package. A lot of people need the functionality provided by the Lua module management system LuaRocks and libraries such as Penlight.
Con Convoluted syntax
Claims to be an improvement over C, but in this area, not really.
Con No lambdas
Missing many key and useful features other languages have.
Con Deceptively gives impression it's near being production ready
No plans to hit 1.0 until 2025 (3 years later), according to Zig Roadmap speech. Impression is given that (0.9.1) language was close to ready, when it's not.
Con Creator admits to not knowing what he's doing
Creator admits his shortcomings during Zig Roadmap speech. Very disturbing. Not a language to invest in or take seriously, outside personal experimentation.
Con No closures
Does not have closures.
Con Almost no community
Lacking in libraries and users.
Con No interfaces/traits
Features that are useful are missing, where you can find them in other languages.
Con Fundraising looks suspicious
Why do we keep seeing an overhyped unfinished alpha level language showing up everywhere? That answer looks like a financial incentive to promote the language, the Zig Software Foundation, that is making hundreds of thousands of dollars a year from donations. To aggressively maintain cash flow, it appears any opinions that goes against their narrative is suppressed, attacked, or eliminated. All while the hype machine runs rampant. That isn't a language for the people, that looks to be a cash grab for the few that will result in nothing useful. Save yourself the headache and games, better to just use C or other languages with C-like syntax, can interface with C, and are actually useful. Better to not waste your valuable time on crap like Zig, false media hype, or getting scammed.
”If it sounds too good to be true, it probably is.”
This blog has published 2 excellent articles on how Zig's claims do not live up to reality after more than 6 years of development.
Con Poor compiler errors
Several years into development, language still a mess, and no hope of fixing itself for yet more years later.
Con No standard package manager
Several years into development, and still no standard package manager is ridiculous.
Con Exhibits cult-like behavior and animosity towards other programming languages
Strange culture that bashes other languages and are not open to criticism about the faults of their language. Very close-minded, sometimes scary.