When comparing Fallout 4 vs The Witcher 3: Wild Hunt, the Slant community recommends The Witcher 3: Wild Hunt for most people. In the question“What are the best singleplayer games on Steam?” The Witcher 3: Wild Hunt is ranked 5th while Fallout 4 is ranked 68th. The most important reason people chose The Witcher 3: Wild Hunt is:
The Witcher 3: Wild Hunt tells a deep and intricate story about the main character, Geralt, on his long journey to find his adoptive daughter, Ciri, who's on the run from the evil, supernatural warlords of the Wild Hunt. You spend the game following various leads on Ciri's whereabouts, meeting up with old friends, former lovers, powerful politicians, and all sorts of people from many walks of life. These characters usually want something in exchange for giving Geralt the information he wants, leading you down some unexpected and eye-opening paths as you learn more about who they are, how they met Ciri, and how she helped them grow as people, letting you form a bond with her through these thought-provoking tales. And as Geralt either helps or hurts these people himself, he inevitably impacts their lives in even more ways. Aside from the main story, there are also two great expansions: Hearts of Stone, and Blood and Wine, both of which offer their own amazing narratives with hours and hours of content. Hearts of Stone has you get involved with a shady, all-powerful manipulator who gives Geralt a series of seemingly impossible tasks, while Blood and Wine lets you explore the rolling hills of the wine-loving country of Touissant, with all the political intrigue surrounding the Duchess there. The Witcher 3's story has so much to offer, easily keeping you hooked for well over a hundred hours as you play and replay the base game and the excellent expansions.
Specs
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Pros
Pro Solid gunplay with an interesting twist
The gunplay plays so well it almost feels like a pure FPS. You can shoot from the hip, aim down the sights/scope, or even just run and gun. However, what makes Fallout 4 stand out is VATS (Vault-Tec Assisted Targeting System). When you activate VATS, the time slows down to a crawl, allowing you to mark body parts of enemies. When you execute it your character will automatically shoot the marked body parts. This is very useful for getting out of tight spots, allowing you to instantly clear groups of enemies or kill a really tough enemy charging at you. It also has the benefit of making you feel like an expert gunman, even if your aim isn't that great.
Pro Addictive to collect loot
You can pick up most of the stuff you see laying around in Fallout 4. Every item, including weapons and armors, can be broken down into reusable crafting materials. This makes it hard to stop yourself from going around and collecting everything in sight because everything has a purpose.
You can also find unique versions of equipment on the corpses of legendary enemies. Each of these items has an additional effect such as speed boost or extra damage. This may cause you to constantly pick fights you'll probably lose, but it's worth it once you get your hands on that extremely good piece of equipment.
Pro Interesting settlement management
In Fallout 4 you can set up thriving communities in various locations. You'll have to provide the settlers with housing, bedding, water, food, and protection. Over time you'll be able to establish trade routes between the settlements and expand into an empire spanning the entire territory of Fallout 4. This really gives it the feeling like you're trying to rebuild society, which is a welcome change in a post-apocalyptic game.
Pro Great selection of mods
You can can find all sorts of mods at the Bethesda website, giving you the freedom to change the parts of the game you don't like. This includes interface adjustments, graphical improvements, additional quests, and many other things.
Pro Huge world with loads of content
The world of Fallout 4 is massive so there's quite a lot to do. Many areas to explore, tons of quests to complete, and lots of collectibles to find. There's easily enough content to keep you playing for over a hundred hours.
Pro Addicting building mechanic
One of the more interesting parts of managing your settlement is the house building aspect. There are various preset houses you can put down quickly, but you can make large structures entirely from scratch, starting with the foundation and ending with the roof of a 10 story building. While there are some constraints such as limited building area, you can really let your imagination loose, allowing you to spend countless hours on it.
Pro Great storyline
The main story has a very personal theme of family and revenge, featuring a main character looking for their lost son in a post-apocalyptic version of Boston. The side-quests also provide a decent backdrop, expanding on some of the plot elements of the main story. There are many twists and mysteries, but the narrative remains coherent throughout the story, creating a very enjoyable experience.
Pro Companions can help make the game a little easier
There are a bunch of companions to find in the game, starting with Dogmeat, the dog. Each companion has their own skills that can help you. For example, Dogmeat can dig up hidden items and bring them to you. They can also distract the enemy, causing the combat to be a little easier since all the attention won't be on just you. The only real downside is that you can only use one companion at a time, but you can easily swap them out. Using a companion is not mandatory either, so if you prefer the added challenge you can travel without a companion.
Pro Diverse enemy types keep the gameplay exciting
There a lot of different enemies found in the game such as super mutants, feral ghouls, robots, mutated wildlife, and many others. All of them have their unique behaviors, strengths, and weaknesses.
For example, robots often use heavy weaponry such as rocket launchers and lasers, making it really hard to deal with them. Fortunately enough, they're very vulnerable to EMP grenades and can also be hacked.
Another example are the feral ghouls that will almost always charge at you. They can surround you really fast, clawing away at your health and affecting you with radiation, but they lack any intelligence. So if you plant mines infront of you and attract them with gunshots, they'll lose their legs in the minefield, leaving them at your mercy.
The various enemy types and methods you can fight them with keeps the gameplay fresh for a long time.
Pro You can adjust equipment to suit your playstyle
In Fallout 4 you have a lot of options when modifying your equipment, giving you a chance to make equipment that matches your playstyle.
You can take an assault rifle and change most of its parts. Each part you can change has an upside and a downside to it. For example, adding a long range scope would make the rifle useless in close quarters, but it would be great for pick off targets from afar.
You can also tailor your armors for various situations. You can lower the weight or add pockets to make carrying loot easier. Or you can add additional linings or padding to gain increased protection against various hazards such as radiation.
Pro Deep perk/skill system
Fallout 4 has a great selection of perks centered on surviving in the wasteland. You'll gain a point each time you level up, allowing you to select one of the perks. The perks can give you an increase to your sneaking ability, improve your lockpicking skills, or even add unique effects such as causing bullets fired by enemies to ricochet back and killing them. There's easily enough variation to make multiple playthroughs feel fresh and exciting. To make it even better, if you don't like multiple playthroughs, you can just unlock every single perk on a single character, albeit with a much longer playtime.
Pro Thoughtful and expansive story with well-written characters
The Witcher 3: Wild Hunt tells a deep and intricate story about the main character, Geralt, on his long journey to find his adoptive daughter, Ciri, who's on the run from the evil, supernatural warlords of the Wild Hunt. You spend the game following various leads on Ciri's whereabouts, meeting up with old friends, former lovers, powerful politicians, and all sorts of people from many walks of life. These characters usually want something in exchange for giving Geralt the information he wants, leading you down some unexpected and eye-opening paths as you learn more about who they are, how they met Ciri, and how she helped them grow as people, letting you form a bond with her through these thought-provoking tales. And as Geralt either helps or hurts these people himself, he inevitably impacts their lives in even more ways.
Aside from the main story, there are also two great expansions: Hearts of Stone, and Blood and Wine, both of which offer their own amazing narratives with hours and hours of content. Hearts of Stone has you get involved with a shady, all-powerful manipulator who gives Geralt a series of seemingly impossible tasks, while Blood and Wine lets you explore the rolling hills of the wine-loving country of Touissant, with all the political intrigue surrounding the Duchess there.
The Witcher 3's story has so much to offer, easily keeping you hooked for well over a hundred hours as you play and replay the base game and the excellent expansions.
Pro Your choices lead to morally-gray consequences and multiple different endings
There are rarely any right answers when making decisions. The situations that the story puts you in are unique and oftentimes unsettling, sometimes leaving you agonizing over which dialog option to pick during story conversations. During your first playthrough, it's isn't obvious which of your decisions are "important" and will impact plot outcomes, making you think critically about all of your choices. Most surprising are the critical decisions that determine which ending you get -- once you see your ending, you learn how organic everything is, with the game keeping track of your relationships with other characters in subtle ways.
Pro Memorable and meaningful side quests
The Witcher 3 sets a new standard with how well-done the side quests are. Since Geralt is a witcher, meaning he specializes in dealing with monsters with his swords and magic spells, people often go to him when they need a monster problem taken care of. Some of these problems involve people who have lost loved ones to a monster and simply want help tracking down their corpses to give them a proper send-off, or they want Geralt to take revenge by tracking down the monster and killing it. These side stories go a long way to humanize the minor characters, letting you feel their grief, hopelessness, or anger within only a few short minutes of speaking with them and getting the quest details. It's impressive that the writers manage to consistently pack so much emotion into these optional quests that you might not even choose to play through.
Pro Fleshed-out romance options
Playing as Geralt, you have the choice to have one-night stands with ladies at certain taverns, or you can focus on his more involved romantic subplots. By this third game, Geralt has quite a long history with two competent and beautiful sorceresses: Triss Merigold, his love interest from The Witcher 2: Assassin of Kings, and Yennefer of Vengerberg, his old flame from the series of The Witcher novels that the games are based on. The two women also happen to be best friends, injecting some drama depending on how you go about things.
Triss is really sweet, fun, and spontaneous with the way she makes the stoic Geralt smile and open up more as they get up to mischief together. On the other hand, Yennefer is strict, straightforward, and no-nonsense, not wanting to get into feelings all that much, and yet she and Geralt have such a strong bond over several years, making it feel special when Yen does occasionally let her guard down. Both of these romances intertwine well with the main story, with great optional side quests that add even more layers to whichever relationship you decide to pursue. It's also possible to try romancing both of them at the same time, but you might regret it, so choose carefully.
Pro Vast and beautiful open world to explore
The world is gorgeous in how untainted it is, with many locations to see and visit. Full of vibrant life, the medieval-style setting is simple and understated, with wide open fields, rainy meadows, snowy mountain ranges, and modest wooden towns and cities for you to roam around on horseback or on foot. There are tons of secrets to find all over, like monster lairs to destroy for loot, treasure maps to follow, and hidden side quests in remote villages. The in-game clock keeps the skies changing with the hour as you cross from city to city, country to country, brightening the horizons with brilliant, golden sunrises in the morning and burning crimson sunsets in the evening. Everything is amazing to look at, encouraging you to wander around aimlessly just to take in the sights.
Pro Accessible to players who are new to the Witcher series
Even though this is the third Witcher game, you can still jump right in and not feel lost. The story is generally good with the way it introduces you to the main characters without expecting you to know who they are. Geralt often reminisces with his friends from the first two games, letting you in on their history and adventures together to give you an idea of what happened in the past. And you don't have to have read the series of Witcher books, either, as the games all take place beyond the stories there.
Pro The soundtrack is well constructed and complementary in almost all situations
While exploring, doing a quest whether it is main or side one, the music in the back always enhances your game play. When a fight starts it pumps you up by playing Slavic or Celtic beats, and on a heartbreaking scene, it slows down its pace and plays an instrumental that rings even after you close it. You won't even notice, but you start to hum Skelliege sound or Priscilla song in your daily chores.
Watching the sun set over the horizon while the Kaer Morhen tune plays was one of the best moments in the game. Without the songs to complement it, the side quests or the battles would have started to feel like a chore after a while on doing side content.
Cons
Con Pipboy UI feels unpleasant to use
When you open your Pipboy (a personal computer that manages your quests, inventory, character data, etc) the screen containing the useful information only covers about a fourth of the entire screen. As a result some of the elements are too crammed, requiring a lot of scrolling. This can be really annoying if you're trying to find something in a list of 100 items.
Con Occasional bugs
There are bugs in the game that users will run into. While most are not game breaking, it can detract from the experience.
Con The dialogue choices are confusing
Most of the dialogue choices will only show a few words that don't actually reflect what your character is gonna say. This creates a disconnect between you and your character, making it seem like you don't control what your character is gonna say at any point.
Con Some main story segments drag on for way too long
The story is generally excellent except for certain parts that seem to go on and on for hours with no end in sight. You start off looking into someone who has information on Ciri, only to get the run-around in the worst of ways, chasing down several leads for many different characters all at one time. Just when you think you're done with a series of main quests, you have to go talk to someone else, or kill some other monster, or go to some other place instead. It's really annoying and kills the pacing of the otherwise well-written narrative.
Con The combat can take some time to get used to
The real-time action combat with Geralt's swords and magic doesn't quite feel right. When you first try it, you might find the controls to be imprecise and a bit sluggish. You may need a few hours to get used to the way the swordplay works with parrying and dodging, on top of knowing when to use your defensive and offensive spells to take advantage of enemy weaknesses.