When comparing Fallout 4 vs Tom Clancy's The Division, the Slant community recommends Fallout 4 for most people. In the question“What are the best RPG games on Steam?” Fallout 4 is ranked 20th while Tom Clancy's The Division is ranked 45th. The most important reason people chose Fallout 4 is:
The gunplay plays so well it almost feels like a pure FPS. You can shoot from the hip, aim down the sights/scope, or even just run and gun. However, what makes Fallout 4 stand out is VATS (Vault-Tec Assisted Targeting System). When you activate VATS, the time slows down to a crawl, allowing you to mark body parts of enemies. When you execute it your character will automatically shoot the marked body parts. This is very useful for getting out of tight spots, allowing you to instantly clear groups of enemies or kill a really tough enemy charging at you. It also has the benefit of making you feel like an expert gunman, even if your aim isn't that great.
Specs
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Pros
Pro Solid gunplay with an interesting twist
The gunplay plays so well it almost feels like a pure FPS. You can shoot from the hip, aim down the sights/scope, or even just run and gun. However, what makes Fallout 4 stand out is VATS (Vault-Tec Assisted Targeting System). When you activate VATS, the time slows down to a crawl, allowing you to mark body parts of enemies. When you execute it your character will automatically shoot the marked body parts. This is very useful for getting out of tight spots, allowing you to instantly clear groups of enemies or kill a really tough enemy charging at you. It also has the benefit of making you feel like an expert gunman, even if your aim isn't that great.
Pro Addictive to collect loot
You can pick up most of the stuff you see laying around in Fallout 4. Every item, including weapons and armors, can be broken down into reusable crafting materials. This makes it hard to stop yourself from going around and collecting everything in sight because everything has a purpose.
You can also find unique versions of equipment on the corpses of legendary enemies. Each of these items has an additional effect such as speed boost or extra damage. This may cause you to constantly pick fights you'll probably lose, but it's worth it once you get your hands on that extremely good piece of equipment.
Pro Interesting settlement management
In Fallout 4 you can set up thriving communities in various locations. You'll have to provide the settlers with housing, bedding, water, food, and protection. Over time you'll be able to establish trade routes between the settlements and expand into an empire spanning the entire territory of Fallout 4. This really gives it the feeling like you're trying to rebuild society, which is a welcome change in a post-apocalyptic game.
Pro Great selection of mods
You can can find all sorts of mods at the Bethesda website, giving you the freedom to change the parts of the game you don't like. This includes interface adjustments, graphical improvements, additional quests, and many other things.
Pro Huge world with loads of content
The world of Fallout 4 is massive so there's quite a lot to do. Many areas to explore, tons of quests to complete, and lots of collectibles to find. There's easily enough content to keep you playing for over a hundred hours.
Pro Addicting building mechanic
One of the more interesting parts of managing your settlement is the house building aspect. There are various preset houses you can put down quickly, but you can make large structures entirely from scratch, starting with the foundation and ending with the roof of a 10 story building. While there are some constraints such as limited building area, you can really let your imagination loose, allowing you to spend countless hours on it.
Pro Great storyline
The main story has a very personal theme of family and revenge, featuring a main character looking for their lost son in a post-apocalyptic version of Boston. The side-quests also provide a decent backdrop, expanding on some of the plot elements of the main story. There are many twists and mysteries, but the narrative remains coherent throughout the story, creating a very enjoyable experience.
Pro Companions can help make the game a little easier
There are a bunch of companions to find in the game, starting with Dogmeat, the dog. Each companion has their own skills that can help you. For example, Dogmeat can dig up hidden items and bring them to you. They can also distract the enemy, causing the combat to be a little easier since all the attention won't be on just you. The only real downside is that you can only use one companion at a time, but you can easily swap them out. Using a companion is not mandatory either, so if you prefer the added challenge you can travel without a companion.
Pro Diverse enemy types keep the gameplay exciting
There a lot of different enemies found in the game such as super mutants, feral ghouls, robots, mutated wildlife, and many others. All of them have their unique behaviors, strengths, and weaknesses.
For example, robots often use heavy weaponry such as rocket launchers and lasers, making it really hard to deal with them. Fortunately enough, they're very vulnerable to EMP grenades and can also be hacked.
Another example are the feral ghouls that will almost always charge at you. They can surround you really fast, clawing away at your health and affecting you with radiation, but they lack any intelligence. So if you plant mines infront of you and attract them with gunshots, they'll lose their legs in the minefield, leaving them at your mercy.
The various enemy types and methods you can fight them with keeps the gameplay fresh for a long time.
Pro You can adjust equipment to suit your playstyle
In Fallout 4 you have a lot of options when modifying your equipment, giving you a chance to make equipment that matches your playstyle.
You can take an assault rifle and change most of its parts. Each part you can change has an upside and a downside to it. For example, adding a long range scope would make the rifle useless in close quarters, but it would be great for pick off targets from afar.
You can also tailor your armors for various situations. You can lower the weight or add pockets to make carrying loot easier. Or you can add additional linings or padding to gain increased protection against various hazards such as radiation.
Pro Deep perk/skill system
Fallout 4 has a great selection of perks centered on surviving in the wasteland. You'll gain a point each time you level up, allowing you to select one of the perks. The perks can give you an increase to your sneaking ability, improve your lockpicking skills, or even add unique effects such as causing bullets fired by enemies to ricochet back and killing them. There's easily enough variation to make multiple playthroughs feel fresh and exciting. To make it even better, if you don't like multiple playthroughs, you can just unlock every single perk on a single character, albeit with a much longer playtime.
Pro Pleasing graphics
While not up to par of the promotional material Ubisoft showed off a few years ago (not much of a surprise, this is Ubisoft after-all), the graphics are quite good and can easily be set on max setting with a smooth 60fps for those with good components in their computers. Even when using a mid range rig the graphics can easily be on high while getting above 30fps.
In general what is present in the game is a winter city that is in a pre-apocalyptic crisis. The snow is randomized and can sweep in and out of the city at any time making for a beautiful representation of snow storms in a city. The city itself is pretty sparsely populated, which allows for less tax on the graphics, but of course the excuse is that it is basically an abandoned city other than the bad guys. There will be a few civilians in the streets but mainly you are alone out there until you run into trouble.
Pro Open world freedom
Once the introduction to the game is played through, all missions for the game can be unlocked by just walking around the map. The player is free to choose any mission they would like to try, though some may be too tough depending on the player and mission skill level.
The game is set in a living breathing world, in addition to the primary missions you will randomly encounter a variety of side missions you can do for additional experience and rewards.
Pro Fun team shooter gameplay with RPG elements
The core gameplay for the division is a cover based third person team shooter, however over the course of the game you can customize your solider in a lot of different ways to keep things interesting.
You can unlock various active skills to use during combat, passive perks that buff up your solider and talents that activate when you perform a certain action like getting a headshot. Although it starts simple, as you progress through the game you can then modify and upgrade a lot of the abilities to keep things interesting.
On top of all this the loot and gear systems make it really fun to continually upgrade your solider. You have over 10 slots for various bits of gear that have a primary attribute that will improve either your DPS, health or how powerful your active ability are.
Weapons also have multiple mod slots, so you can add on different scopes, silencers, grips etc that make meaningful changes to gameplay.
Pro Great matchmaking
This game has made it very easy to group up with friends, nearby players, or random players looking for the same content. Grouping from the player menu is always available, and when you enter a mission you can choose to look for players to join you as well as set the difficulty. Also looking at the ISAC map lets you see friends' locations and invite them to group.
Pro Lots of fun to play with friends
The missions get hard fast, so the game forces you to co-ordinate with your team and ensure you have the right team composition to beat the more difficult missions. You'll have to keep track of the locations of all your team to make sure you're not getting flanked, be in position to rescue downed friends and let people know when you spot a sniper or a boss.
Pro Great use of a cover system
The cover system in the game is quite intuitive. The player can easily crouch behind an object for cover (being that it is highlighted, so the player knows where they can cover) with one button press. Once in cover, any other area within a certain distance will highlight letting the player know they can run to the next spot for cover.
This is done through a singular button press while being held down. This makes for an easy way to run from cover to cover with little effort. Which allows for flanking enemies and just an overly easy way to move around without taking too many bullets while in a fire fight.
Pro Rich crafting environment
Every piece of gear and every weapon can be customized with different Mods. But the game does not stop there, as a player can actually alter attributes of individual pieces, deconstruct old gear for parts, and find and build gear from blueprints.
Pro Class can be changed at any time
The class system for this game allows for the player to change class and perks at any time, meaning anyone can take on the role of their choosing at the drop of a hat. While this may cut down or replayability due to not having to play through multiple times to experience each class it does make for a great way to test out each one and their perks to land on one of the player's liking.
Cons
Con Pipboy UI feels unpleasant to use
When you open your Pipboy (a personal computer that manages your quests, inventory, character data, etc) the screen containing the useful information only covers about a fourth of the entire screen. As a result some of the elements are too crammed, requiring a lot of scrolling. This can be really annoying if you're trying to find something in a list of 100 items.
Con Occasional bugs
There are bugs in the game that users will run into. While most are not game breaking, it can detract from the experience.
Con The dialogue choices are confusing
Most of the dialogue choices will only show a few words that don't actually reflect what your character is gonna say. This creates a disconnect between you and your character, making it seem like you don't control what your character is gonna say at any point.
Con Boring repetitive side-quests
The side-quests in the game tend to consist of the same tasks over and over again, this is repetitive and can get boring due to not much changing up in side-quest gameplay.
Con Boring grinding system
After hitting level 14 - 15 most missions are either way to high or to low to go back to play. So you are stuck doing awfully boring side missions that become quite repetitive, most are Hostage Rescue or Zone Decontamination and require no effort. The next missions start around level 20, which seems to be a way to force players into the Dark Zone.
Con Poor enemy NPC chatter
The in game chatter of the enemy NPC is laughably bad. As you are shooting them one by one they constantly say the same things that are not really relevant to the situation such as calling you names or just simply stating that you should "get lost". This can be immersion breaking and asks the question what the devs were thinking when putting this type of chatter in the game in these situations.
Con Awful AI system
AI will run all over the place and then stand in front of your turret for no reason.
Con Constant server downtime
Servers are always dropping connection and causing users to lose around 15 to 20 minutes progress.
Con Low level graphics (in comparison to E3 & early screenshots)
Con Repetitive cover-based shooting
Literally the only mechanic in the game. There are no other true ways to avoid and attack enemies.
Con Crashes a lot on GTX 770
Con Cheaters running amok on PC
Many players complain about cheaters on PC as it is easy to game the system currently. The problem being that any user who modifies their local memory can then change what happens in the online game. An issue discovered by users in the public beta that Ubisoft promised to fix but never did. It fundamentally breaks the online component of the game as it is too easy for anyone to cheat.