When comparing Rise of the Tomb Raider vs Metal Gear Solid V: The Phantom Pain, the Slant community recommends Rise of the Tomb Raider for most people. In the question“What are the best singleplayer games on Steam?” Rise of the Tomb Raider is ranked 50th while Metal Gear Solid V: The Phantom Pain is ranked 69th. The most important reason people chose Rise of the Tomb Raider is:
In Rise of the Tomb Raider there are 9 optional tombs that serve as large scale environmental puzzles. They all rely on you reading the environment carefully. For example, one of them is a wooden ship frozen vertically on the wall of an ice cavern. The puzzle is reaching the treasure at the top of the ship. It might seem really hard at first, but if you carefully look at the environment you'll find a path. Solving one of these puzzles is really fun, especially because you get an upgrade from them.
Specs
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Pros
Pro Challenging but fair optional puzzles
In Rise of the Tomb Raider there are 9 optional tombs that serve as large scale environmental puzzles. They all rely on you reading the environment carefully.
For example, one of them is a wooden ship frozen vertically on the wall of an ice cavern. The puzzle is reaching the treasure at the top of the ship.
It might seem really hard at first, but if you carefully look at the environment you'll find a path. Solving one of these puzzles is really fun, especially because you get an upgrade from them.
Pro Jaw dropping graphics
Rise of the Tomb Raider has phenomenal graphics and a very great attention to detail. Simple things like the snow moving as you step into it or how Lara's hair moves in the wind. This gives it a feeling a of polish most games don't have.
The character models and animations are also phenomenal. Each of their movements and facial expressions look real, creating a movie like experience.
Pro Rewarding exploration
Each level is large, so there is quite a lot to see and do in each one. You'll be rewarded for exploring as there are many hidden items, weapons, and beautiful views to be found. This gives you an incentive to fully explore each location.
Pro A variety of weapons to keep the gameplay fun
There are over 20 weapons to choose from, including handguns, shotguns, assault rifles, and bows. You can also craft special ammo or explosives such as nail bombs. This keeps the gunfights interesting since you can switch to a new weapon whenever it gets dull.
Pro Replayability through unlockables
Once a level is competed, you can to complete unfinished or new objectives. These will unlock new outfits or other items. This gives you plenty of goals to strive for outside the main story. Trying to complete all the optional objectives can be quite addictive.
Pro Freedom in approaching a mission
Metal Gear Solid V gives players multiple choices on how to approach a mission.
You can choose to use stealth, taking out enemies only when it's absolutely necessary. You can run in guns blazing, killing everyone on sight. You can get on a high vantage point and take out everyone with a sniper rifle. Or you can call in air support to do all the work for you.
The choice is up to you and the game doesn't penalize you for sticking to a single way. This helps keep the gameplay fresh for a long time.
Pro Allows players to create their private military company
Throughout the game, you will be trying to rebuild your private military company.
Your base of operations is the "Mother Base", which is a giant structure similar to an oil rig. You can expand it and add new facilities such as Research and Development.
You'll also be managing your personnel, allowing you to recruit (capture) enemy soldiers and assign them work in their area of expertise. This can be research, development, various upkeep tasks around the base or earning resources out in the field.
All of these things truly make you feel like you're running a PMC.
Pro Reflex system helps you stay unnoticed
Time will slow down for a short time if you're spotted by an enemy. This allows you to take them out before they can sound the alarm or alert other soldiers. This is quite refreshing compared to other stealth games, where messing up means an immediate end to being stealthy.
Pro Enemy AI adapts to your playstyle
The enemy will pick up on your habits and react accordingly. For example, if you use tranq darts to knock enemies out, they will try to wake up their comrades at first. Do this for a couple of missions and they'll immediately run to sound the alarm when they spot someone knocked out. This way the game expertly keeps you out of the comfort zone, having the later missions feel as tense as the first.
Pro Large assortment of weapons and tools
MGS V has a lot of weapons, including pistols, shotguns, machine guns, and sniper rifles. There are both lethal and non-lethal variants, allowing you to find something suitable for any playstyle.
There are also many tools such as the Fulton device, which allows you to capture enemy soldiers and animals, sending them to your base. It's a ton of fun experimenting with new gadgets.
Cons
Con Overused and overly familiar plot
The gist of the plot is that Lara is searching for the key to eternal life. This plot has been used in other franchises such as Indiana Jones and Uncharted. It seems kinda lazy, especially because both of these franchises are also about treasure hunters. You won't be able to shake the feeling that you already know the story, which somewhat ruins the enjoyment.
Con Very linear
Most of the time you'll be forced to move along a single path. There are occasional quick-time events and simple puzzles, but every situation only has a single solution. This makes it feel more like an interactive movie than a game since you're never really given any freedom of choice.
Con Focuses on action too much
Rise of the Tomb Raider doesn't have many puzzles or slow-paced sections, so you never really feel like a treasure hunter looking for artifacts. There are just way too many gunfights and high intensity moments one after another. It would have been nice to see more puzzles to balance out the action.
Con Stealth seems pointless
While there are stealth takedowns and you can be stealthy in many areas, there is no real incentive to be stealthy. You can easily take out most enemies in an open confrontation and you won't ever feel like you're truly in danger.
Con Difficulty spikes late game
During the latter half of the game the gunfights will suddenly become a lot harder. While they're not impossible to beat, the sudden difficulty spike will take time to get used to. This may cause some frustration and worsen your overall experience.
Con High learning curve
MGS V can feel really overwhelming at the start. First the controls have various nuances such as different ways of crawling. Then you get a bunch of mechanics thrown at you, such as stealth, base managment, etc. It will take quite a while until you can fully enjoy the game.
Con Micro transactions make multiplayer pay-to-win
You can buy bundles of in-game currency, which can be used to gain an advantage in multiplayer. This makes multiplayer not fun for the players who don't intend on spending extra money. It also makes it boring for the ones who spend the money. Both of these things negatively impact the longevity of the multiplayer.
Some of the bundles go for $79.99, which is more than the game's price. It's sad seeing Konami milk their fans with microtransactions like this.