When comparing Rise of the Tomb Raider vs Portal, the Slant community recommends Portal for most people. In the question“What are the best singleplayer games on Steam?” Portal is ranked 10th while Rise of the Tomb Raider is ranked 50th. The most important reason people chose Portal is:
The main mechanic of the game revolves around solving different puzzles using a handheld portal device - a device that can bend space and time to create a wormhole through which you can move.
Specs
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Pros
Pro Challenging but fair optional puzzles
In Rise of the Tomb Raider there are 9 optional tombs that serve as large scale environmental puzzles. They all rely on you reading the environment carefully.
For example, one of them is a wooden ship frozen vertically on the wall of an ice cavern. The puzzle is reaching the treasure at the top of the ship.
It might seem really hard at first, but if you carefully look at the environment you'll find a path. Solving one of these puzzles is really fun, especially because you get an upgrade from them.
Pro Jaw dropping graphics
Rise of the Tomb Raider has phenomenal graphics and a very great attention to detail. Simple things like the snow moving as you step into it or how Lara's hair moves in the wind. This gives it a feeling a of polish most games don't have.
The character models and animations are also phenomenal. Each of their movements and facial expressions look real, creating a movie like experience.
Pro Rewarding exploration
Each level is large, so there is quite a lot to see and do in each one. You'll be rewarded for exploring as there are many hidden items, weapons, and beautiful views to be found. This gives you an incentive to fully explore each location.
Pro A variety of weapons to keep the gameplay fun
There are over 20 weapons to choose from, including handguns, shotguns, assault rifles, and bows. You can also craft special ammo or explosives such as nail bombs. This keeps the gunfights interesting since you can switch to a new weapon whenever it gets dull.
Pro Replayability through unlockables
Once a level is competed, you can to complete unfinished or new objectives. These will unlock new outfits or other items. This gives you plenty of goals to strive for outside the main story. Trying to complete all the optional objectives can be quite addictive.
Pro Requires solving spatial and physics based puzzles using portals
The main mechanic of the game revolves around solving different puzzles using a handheld portal device - a device that can bend space and time to create a wormhole through which you can move.
Pro Humorous telling of a dark story
Portal is known for its humor. Even years after it's been out in the world people are still quoting and referencing it in everyday situations.
Pro The game leaves clues to a deeper story
Throughout both Portal games there are hints left in various forms that fill in more of the story, including information about Chell's personal history.
Pro Innovative gameplay
Portal has won multiple awards for innovative design. Using a first person view and portals that allow one to traverse a room through one placed in one location to the other placed in another location to solve puzzles was and still is a very unique game design.
Pro Created one of the most memorable characters in gaming history - GLaDOS
GLaDOS, or Genetic Lifeform and Disk Operating System, is the main antagonist of Portal games. She is voiced by Ellen McLain with the voice later processed to sound closer to how a text-to-speech program would synthesize a voice.
GLaDOS initially functions as a guide to the player and is only later revealed as a manipulative, narcissistic, sinister and passive-aggressive character that wants to kill the protagonist.
GLaDOS is the main force that moves the humorous yet dark narrative of Portal series with her remarks being simultaneously hilarious and terrifying.
Pro Character-driven
Even though the only organic sentient being in this game is the player's character, this game features some of the most memorable and intriguing characters in fiction or in gameplay. GladOS obviously, but also the drone robots that sweet-talk the player to a sudden death (and then forgive you when you dismantle them), the clues left behind by former test subjects, the abandoned hints of what the lab used to be like. It tells a story without telling a story, and immerses you more than most other games can ever hope to achieve.
Pro Made people fall in love with an inanimate, virtual object
The game made people emotionally attach to The Weighted Companion Cube and feel uncomfortable when later forced to incinerate it.
Pro Merges first-person shooting mechanics with platforming and puzzle-solving
Portal uses an engine that was meant for a first person shooter and creates puzzles that need solved through various stage with the use of platforming. While not the very first game to merge platforming with and FPS the puzzle aspects make it unique in that no other game had done this specific combination yet.
Pro Making it halfway and completing unlocks new content
Getting to the halfway point in Portal will unlock challenge maps and finishing the main story will unlock advanced chambers.
Pro The sequel contains an AI powered by a potato
If that is not funny, then nothing is.
Cons
Con Overused and overly familiar plot
The gist of the plot is that Lara is searching for the key to eternal life. This plot has been used in other franchises such as Indiana Jones and Uncharted. It seems kinda lazy, especially because both of these franchises are also about treasure hunters. You won't be able to shake the feeling that you already know the story, which somewhat ruins the enjoyment.
Con Very linear
Most of the time you'll be forced to move along a single path. There are occasional quick-time events and simple puzzles, but every situation only has a single solution. This makes it feel more like an interactive movie than a game since you're never really given any freedom of choice.
Con Focuses on action too much
Rise of the Tomb Raider doesn't have many puzzles or slow-paced sections, so you never really feel like a treasure hunter looking for artifacts. There are just way too many gunfights and high intensity moments one after another. It would have been nice to see more puzzles to balance out the action.
Con Stealth seems pointless
While there are stealth takedowns and you can be stealthy in many areas, there is no real incentive to be stealthy. You can easily take out most enemies in an open confrontation and you won't ever feel like you're truly in danger.
Con Difficulty spikes late game
During the latter half of the game the gunfights will suddenly become a lot harder. While they're not impossible to beat, the sudden difficulty spike will take time to get used to. This may cause some frustration and worsen your overall experience.
Con Somewhat short
Portal takes 2-3 hours to complete which means it can be completed in one sitting. This may not be enough game for the money for some people and should be considered before purchasing.
Con Portal mechanics not used much to their best ability
Certain parts of the game sees the player using portals to manipulate sentry guns that fire rockets in order to progress in that stage, Mechanics like this make for a really enjoyable way to manipulate ones environment but sadly are not used too often.
Con Outdated graphics
The game was released in 2007, making it somewhat of an older title, because of this the graphics will not be on par with modern releases.