When comparing Rise of the Tomb Raider vs Tomb Raider (2013), the Slant community recommends Tomb Raider (2013) for most people. In the question“What are the best games on Steam with a rich story?” Tomb Raider (2013) is ranked 40th while Rise of the Tomb Raider is ranked 42nd. The most important reason people chose Tomb Raider (2013) is:
This reboot of Tomb Raider tells a thoughtful, personal story of how Lara Croft became a seasoned explorer. She's wide-eyed and curious at the beginning of the game, growing into a more confident character as the plot progresses. Once she is left to fend for herself on the island she's stranded on, you see her fear and vulnerability over the unknown, and in how she struggles to learn how to hunt and survive. Each of her accomplishments are memorable because of how hard she fights to reach her goals. By the end, you have a full story of how and why Lara transforms into the iconic character many know her as from the previous games.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Challenging but fair optional puzzles
In Rise of the Tomb Raider there are 9 optional tombs that serve as large scale environmental puzzles. They all rely on you reading the environment carefully.
For example, one of them is a wooden ship frozen vertically on the wall of an ice cavern. The puzzle is reaching the treasure at the top of the ship.
It might seem really hard at first, but if you carefully look at the environment you'll find a path. Solving one of these puzzles is really fun, especially because you get an upgrade from them.
Pro Jaw dropping graphics
Rise of the Tomb Raider has phenomenal graphics and a very great attention to detail. Simple things like the snow moving as you step into it or how Lara's hair moves in the wind. This gives it a feeling a of polish most games don't have.
The character models and animations are also phenomenal. Each of their movements and facial expressions look real, creating a movie like experience.
Pro Rewarding exploration
Each level is large, so there is quite a lot to see and do in each one. You'll be rewarded for exploring as there are many hidden items, weapons, and beautiful views to be found. This gives you an incentive to fully explore each location.
Pro A variety of weapons to keep the gameplay fun
There are over 20 weapons to choose from, including handguns, shotguns, assault rifles, and bows. You can also craft special ammo or explosives such as nail bombs. This keeps the gunfights interesting since you can switch to a new weapon whenever it gets dull.
Pro Replayability through unlockables
Once a level is competed, you can to complete unfinished or new objectives. These will unlock new outfits or other items. This gives you plenty of goals to strive for outside the main story. Trying to complete all the optional objectives can be quite addictive.
Pro Lara Croft's origin story feels authentic
This reboot of Tomb Raider tells a thoughtful, personal story of how Lara Croft became a seasoned explorer.
She's wide-eyed and curious at the beginning of the game, growing into a more confident character as the plot progresses. Once she is left to fend for herself on the island she's stranded on, you see her fear and vulnerability over the unknown, and in how she struggles to learn how to hunt and survive. Each of her accomplishments are memorable because of how hard she fights to reach her goals.
By the end, you have a full story of how and why Lara transforms into the iconic character many know her as from the previous games.
Pro Exciting third-person shooting combat
The combat in Tomb Raider works really well and feels great, challenging you to stay active.
You start off with only a bow and arrow, gradually working your way up to guns and bigger weapons like rocket launchers. Shooting with guns or arrows feels satisfying with plenty of feedback, especially the hard kick from the game's many different shotguns. The enemy AI is aggressive without feeling cheap, keeping you moving from place to place as you take down everyone in your path. When an enemy gets too close, you can use whatever Lara's holding in her hand, like her gun or an arrow for a bloody, cinematic finishing move.
Combat is fast-paced and fun, constantly keeping you on your toes.
Pro Stealth sections shine
Instead of going in guns blazing during combat, you can take a strategic, stealthy approach. You have plenty of opportunities to quietly take out bad guys if that's what you'd rather do. You can either rack up carefully-aimed headshots with your bow and arrow, or sneak up behind enemies and choke them out one at a time. Silently traversing tight quarters all while taking everyone out unseen is quite enjoyable.
Pro Great cinematic cutscenes
Beyond Lara's personal story, the overall presentation of the plot is gripping in how cinematic it is. Some of the set pieces are wild, like Lara falling from impossible heights into the sea at the start of the game and managing to survive. The way she thinks herself out of tough situations is also impressive, such as with the way the camera follows her with closeups as she wriggles her way out of traps or takes down enemies who seemingly have the upper hand over her. The direction and acting are similar to those in action movies, telling a grand and intense story.
Cons
Con Overused and overly familiar plot
The gist of the plot is that Lara is searching for the key to eternal life. This plot has been used in other franchises such as Indiana Jones and Uncharted. It seems kinda lazy, especially because both of these franchises are also about treasure hunters. You won't be able to shake the feeling that you already know the story, which somewhat ruins the enjoyment.
Con Very linear
Most of the time you'll be forced to move along a single path. There are occasional quick-time events and simple puzzles, but every situation only has a single solution. This makes it feel more like an interactive movie than a game since you're never really given any freedom of choice.
Con Focuses on action too much
Rise of the Tomb Raider doesn't have many puzzles or slow-paced sections, so you never really feel like a treasure hunter looking for artifacts. There are just way too many gunfights and high intensity moments one after another. It would have been nice to see more puzzles to balance out the action.
Con Stealth seems pointless
While there are stealth takedowns and you can be stealthy in many areas, there is no real incentive to be stealthy. You can easily take out most enemies in an open confrontation and you won't ever feel like you're truly in danger.
Con Difficulty spikes late game
During the latter half of the game the gunfights will suddenly become a lot harder. While they're not impossible to beat, the sudden difficulty spike will take time to get used to. This may cause some frustration and worsen your overall experience.
Con Not enough tombs to explore
It's odd that this is a reboot of Tomb Raider without the tombs. There are a handful of tombs here and there, but you won't find the amount that you may expect, especially if you're a fan of the series. The game mostly focuses on the combat and parkour segments without giving you the chance to go raid tombs for unique treasure. More tombs with puzzles to solve would have been nice as a side activity to break up the regular gameplay from story missions.
Con Generic and predictable finale
The way that the story concludes is disappointing because you can see it coming from a mile away. Throughout the game, you learn a lot about the cool history of the island you're stranded on as you fight for a way to escape and get back to civilization. You might think that the ending lives up to all the historical intrigue in a creative way. Sadly, the finale goes about the way you'd expect it without doing anything new. It's boring and cliche, feeling a lot like a lost opportunity to do something different and unique.
Con Excessive violence and gore
There are times when the violence is way too over-the-top. During cutscenes when Lara gets injured such as by falling and getting brutally impaled, the blood and gore can be extremely uncomfortable. To make it all worse, Lara's screams of pain are bloodcurdling and visceral, really making you feel for her. Even if you're used to violence in games, some of the scenes in Tomb Raider might be difficult to watch.
Con No dedicated servers for multiplayer
The multiplayer is peer-to-peer where your connection depends on the quality of one of the people in the lobby, who is the host. This means that you have to deal with lag, rubberbanding, and frequent disconnects when the host's connection is bad. Having dedicated servers could have drastically reduced this problem.