When comparing Overwatch vs Tom Clancy's The Division, the Slant community recommends Overwatch for most people. In the question“What are the best online multiplayer games on PC?” Overwatch is ranked 12th while Tom Clancy's The Division is ranked 24th. The most important reason people chose Overwatch is:
Every gameplay mechanic is well though out and predictable making it great for competitive play. The game also features a competitive game mode that works great.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Competitive game
Every gameplay mechanic is well though out and predictable making it great for competitive play. The game also features a competitive game mode that works great.
Pro Unique FPS gameplay
Overwatch combines traditional team-based FPS elements and MOBA-esqe characters with unique abilities and weapons. You'll still be shooting and bashing your way to victory, but instead of picking different weapons, you'll be often switching between one of the many characters. Each character has its own strengths, weaknesses, and unique playstyle.
For example, there's Tracer that dual wields handguns, is pretty quick on her feet, and can rewind time when in a tough spot, which makes her well suited to hit-and-run tactics. However, she has poor aim and low health, so you have to be a lot more careful when playing as her.
Another example would be the very durable Reinhardt who has high health and armor. He's able to protect his allies and himself with a projected energy shield while moving at a slower rate. Unfortunately, his only real means of attacking is a giant hammer, so fast characters or characters with a long range can easily outmaneuver him.
As a result, Overwatch not only rewards accurate shooting, but also quick decision making and clever use of your abilities, creating gameplay that feels different from most competitive FPS games.
Pro Tons of unlockables to keep you playing
Each playable character in the game can have more than 90 different unlocks such character skins, color schemes, emotes, and victory poses. While these don't affect gameplay, they allow you to create a personalized character you can feel more attached to. This gives additional goals for both regular players and completionists, keeping the game interesting for a long time.
Pro Simple to learn and play
While Overwatch has MOBA elements, it's very simple at its core, you just shoot the enemy and take objectives. It may take a couple matches to get the basic down, but from then on it's gonna be a blast. This makes it a lot more accessible than most MOBA-esque titles that take a really long time to learn and master.
Pro Variety of maps to keep gameplay interesting
Overwatch currently has 16 maps, which includes a Moon colony, an encampment in Antarctica, and various futuristic cityscapes. The distinct themes, color palettes, and layouts make each of the maps feel and play differently, keeping the gameplay fresh for a long time.
Pro Beautiful graphics
Highly detailed character models, weapons, and environments, smooth animations, distinct particle effects, a vivid color palette, great lighting, and intricate shadow mapping make Overwatch a joy to experience.
Pro Pleasing graphics
While not up to par of the promotional material Ubisoft showed off a few years ago (not much of a surprise, this is Ubisoft after-all), the graphics are quite good and can easily be set on max setting with a smooth 60fps for those with good components in their computers. Even when using a mid range rig the graphics can easily be on high while getting above 30fps.
In general what is present in the game is a winter city that is in a pre-apocalyptic crisis. The snow is randomized and can sweep in and out of the city at any time making for a beautiful representation of snow storms in a city. The city itself is pretty sparsely populated, which allows for less tax on the graphics, but of course the excuse is that it is basically an abandoned city other than the bad guys. There will be a few civilians in the streets but mainly you are alone out there until you run into trouble.
Pro Open world freedom
Once the introduction to the game is played through, all missions for the game can be unlocked by just walking around the map. The player is free to choose any mission they would like to try, though some may be too tough depending on the player and mission skill level.
The game is set in a living breathing world, in addition to the primary missions you will randomly encounter a variety of side missions you can do for additional experience and rewards.
Pro Fun team shooter gameplay with RPG elements
The core gameplay for the division is a cover based third person team shooter, however over the course of the game you can customize your solider in a lot of different ways to keep things interesting.
You can unlock various active skills to use during combat, passive perks that buff up your solider and talents that activate when you perform a certain action like getting a headshot. Although it starts simple, as you progress through the game you can then modify and upgrade a lot of the abilities to keep things interesting.
On top of all this the loot and gear systems make it really fun to continually upgrade your solider. You have over 10 slots for various bits of gear that have a primary attribute that will improve either your DPS, health or how powerful your active ability are.
Weapons also have multiple mod slots, so you can add on different scopes, silencers, grips etc that make meaningful changes to gameplay.
Pro Great matchmaking
This game has made it very easy to group up with friends, nearby players, or random players looking for the same content. Grouping from the player menu is always available, and when you enter a mission you can choose to look for players to join you as well as set the difficulty. Also looking at the ISAC map lets you see friends' locations and invite them to group.
Pro Lots of fun to play with friends
The missions get hard fast, so the game forces you to co-ordinate with your team and ensure you have the right team composition to beat the more difficult missions. You'll have to keep track of the locations of all your team to make sure you're not getting flanked, be in position to rescue downed friends and let people know when you spot a sniper or a boss.
Pro Great use of a cover system
The cover system in the game is quite intuitive. The player can easily crouch behind an object for cover (being that it is highlighted, so the player knows where they can cover) with one button press. Once in cover, any other area within a certain distance will highlight letting the player know they can run to the next spot for cover.
This is done through a singular button press while being held down. This makes for an easy way to run from cover to cover with little effort. Which allows for flanking enemies and just an overly easy way to move around without taking too many bullets while in a fire fight.
Pro Rich crafting environment
Every piece of gear and every weapon can be customized with different Mods. But the game does not stop there, as a player can actually alter attributes of individual pieces, deconstruct old gear for parts, and find and build gear from blueprints.
Pro Class can be changed at any time
The class system for this game allows for the player to change class and perks at any time, meaning anyone can take on the role of their choosing at the drop of a hat. While this may cut down or replayability due to not having to play through multiple times to experience each class it does make for a great way to test out each one and their perks to land on one of the player's liking.
Cons
Con Not for solo players
Overwatch is all about team compositions, cooperation, and communication. If you prefer a more solo-oriented playstyle, this game might not be as fun for you since it's very hard to win a match with your abilities alone.
Con No content creation tools
You can't create custom maps or game modes, which considerably limits how much the community can contribute for keeping the game fresh and exciting. This is a step back when you look at the Warcraft 3 map editor, which helped the game stay popular a decade after its release even without regular updates from Blizzard.
Con Lacking in story
Even though Overwatch has a very detailed world and distinct characters, it doesn't ever delve into the history of the world or overarching story of each character. All you ever get are vague hints in voiceover lines and writings found in the environment.
Con Boring repetitive side-quests
The side-quests in the game tend to consist of the same tasks over and over again, this is repetitive and can get boring due to not much changing up in side-quest gameplay.
Con Boring grinding system
After hitting level 14 - 15 most missions are either way to high or to low to go back to play. So you are stuck doing awfully boring side missions that become quite repetitive, most are Hostage Rescue or Zone Decontamination and require no effort. The next missions start around level 20, which seems to be a way to force players into the Dark Zone.
Con Poor enemy NPC chatter
The in game chatter of the enemy NPC is laughably bad. As you are shooting them one by one they constantly say the same things that are not really relevant to the situation such as calling you names or just simply stating that you should "get lost". This can be immersion breaking and asks the question what the devs were thinking when putting this type of chatter in the game in these situations.
Con Awful AI system
AI will run all over the place and then stand in front of your turret for no reason.
Con Constant server downtime
Servers are always dropping connection and causing users to lose around 15 to 20 minutes progress.
Con Low level graphics (in comparison to E3 & early screenshots)
Con Repetitive cover-based shooting
Literally the only mechanic in the game. There are no other true ways to avoid and attack enemies.
Con Crashes a lot on GTX 770
Con Cheaters running amok on PC
Many players complain about cheaters on PC as it is easy to game the system currently. The problem being that any user who modifies their local memory can then change what happens in the online game. An issue discovered by users in the public beta that Ubisoft promised to fix but never did. It fundamentally breaks the online component of the game as it is too easy for anyone to cheat.