When comparing Job Simulator vs Hover Junkers, the Slant community recommends Hover Junkers for most people. In the question“What are the best HTC Vive games?” Hover Junkers is ranked 12th while Job Simulator is ranked 20th. The most important reason people chose Hover Junkers is:
This isn't the type of game where you just press a button to reload or crouch. If you want to duck behind cover you have to actually do it. To reload you have to pop open the barrel, press the touch pad in a pattern and swing the controller to pop it back in. This makes the game feel more real.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great for demos for beginners
Amazing for people using the Vive for the first time.
Pro Good at showing off VR capabilities
A good test to see what VR and the Vive are capable of but more than a proof of concept due to the available gameplay.
Pro Funny gameplay
Lots of humor is included in the game, making for an enjoyable experience for those that appreciate slapstick.
Pro Comes free with the Vive bundle
Comes free with the Vive bundle, which is a bundle with no additional cost, but has limited stock, so may be difficult to obtain.
Pro Plenty to do
First there are the objectives for each of the 4 jobs available, which usually in total take about two and a half hours to three hours. Once you finish that you get three modes you can add on to any of the jobs, being, bouncy mode, zero g mode, and dollhouse mode. There is also lots of things to mess around with and small things that make it great, such as being able to copy your hand or brain in the copy machine.
Pro Innovative and immersive experience
This isn't the type of game where you just press a button to reload or crouch. If you want to duck behind cover you have to actually do it. To reload you have to pop open the barrel, press the touch pad in a pattern and swing the controller to pop it back in. This makes the game feel more real.
Pro Huge variety of weapons
There is now a huge variety of weapons, well designed and also well balanced.
Pro Strategic loot based gameplay
The loot earned in the game can be found out in the wasteland inside of shipping containers. The player needs to use their welding gun to shoot them open to then gather the loot. Strategy comes into to play as it takes time to haul the loot in, which leaves the player vulnerable to enemies, so it is bet to wait to do this in until an opportune moment arrives. Once the loot is obtained, some can be used for cover on ones ship, making their ships stronger, the rest can be used to earn a higher score in the game.
Pro Fun multiplayer
Hover Junkers was one of the first multiplayer games on the Vive, and remains to be one of the few multiplayer games available. Being multiplayer based it is fun to mess around with friends or to play seriously with them. Up to 8 players can play at the same time and in game voice chat is built in.
Pro Strategic weapons
This game has 3 weapons so far and has more planned to come. They each have advantages and disadvantages and learning to use them at the right time can make a difference.
Cons
Con Not much replayability
Once each mini game has been played through, there is not much incentive to continue playing. While it does service as a nice proof of concept to show off to friends, the lasting appeal of this game is basically zilch.
Con Really simple gameplay
While the game does require both Vive controllers to be used, more often than not only one will be in use. On top of this the games found within are all simple tasks, such as layering sandwich ingredients one by one or stamping resumes of employees that need fired. Basically all the games within are take object from point A to point B, which many be a bit too simple for some.
Con Poor netcode
There can be lag during multiplayer, which can easily ruin ones aim and competency to shoot accurately.
Con Longer shots can be difficult
While not an issue in the shooting range, when in the meat the gameplay, enemies tend to be the same color as their ships making them difficult to see. This means that most shots need to be made in close quarters in order to visibly see who you are shooting at, which limits the gameplay a bit.
Con Limited and unpolished experience
The game while presented as a finished title (it is not in early access but is a full release) often feels unfinished. The guns in the game are limited to only three, the menus have frame drops giving an unpolished feel. The shooting mechanics often feel a bit too loose making them not very precise, which leads to more luck based gameplay over skill. The maps do not really feel all that different, giving a "same" vibe. Overall it feels like an early access game, but is being sold as a finished title.
Con Small amount of players online
Being this is a game only playable on an 800 dollar piece of hardware that only really runs well on an expensive gaming computer, as well as the fact that this is a fairly new game, there are not all that many players online to play with. Being that right now this a multiplayer only game, having few players is a bit of a problem (but that's not the game's fault).