When comparing Hover Junkers vs Project CARS, the Slant community recommends Project CARS for most people. In the question“What are the best HTC Vive games?” Project CARS is ranked 8th while Hover Junkers is ranked 12th. The most important reason people chose Project CARS is:
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Specs
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Pros
Pro Innovative and immersive experience
This isn't the type of game where you just press a button to reload or crouch. If you want to duck behind cover you have to actually do it. To reload you have to pop open the barrel, press the touch pad in a pattern and swing the controller to pop it back in. This makes the game feel more real.
Pro Huge variety of weapons
There is now a huge variety of weapons, well designed and also well balanced.
Pro Strategic loot based gameplay
The loot earned in the game can be found out in the wasteland inside of shipping containers. The player needs to use their welding gun to shoot them open to then gather the loot. Strategy comes into to play as it takes time to haul the loot in, which leaves the player vulnerable to enemies, so it is bet to wait to do this in until an opportune moment arrives. Once the loot is obtained, some can be used for cover on ones ship, making their ships stronger, the rest can be used to earn a higher score in the game.
Pro Fun multiplayer
Hover Junkers was one of the first multiplayer games on the Vive, and remains to be one of the few multiplayer games available. Being multiplayer based it is fun to mess around with friends or to play seriously with them. Up to 8 players can play at the same time and in game voice chat is built in.
Pro Strategic weapons
This game has 3 weapons so far and has more planned to come. They each have advantages and disadvantages and learning to use them at the right time can make a difference.
Pro No VR sickness
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Pro Accessible to non sim players
While Project Cars is a hardcore racing sim, it still stays accessible for unfamiliar players through easy to understand design.
Pro Simple VR setup
The game auto-detects Oculus Rift, making setup a breeze.
Pro Finely tuned AI
Users can set what kind of AI they will be racing against each race, allowing you to make the game easier or harder if you wish.
Cons
Con Poor netcode
There can be lag during multiplayer, which can easily ruin ones aim and competency to shoot accurately.
Con Longer shots can be difficult
While not an issue in the shooting range, when in the meat the gameplay, enemies tend to be the same color as their ships making them difficult to see. This means that most shots need to be made in close quarters in order to visibly see who you are shooting at, which limits the gameplay a bit.
Con Limited and unpolished experience
The game while presented as a finished title (it is not in early access but is a full release) often feels unfinished. The guns in the game are limited to only three, the menus have frame drops giving an unpolished feel. The shooting mechanics often feel a bit too loose making them not very precise, which leads to more luck based gameplay over skill. The maps do not really feel all that different, giving a "same" vibe. Overall it feels like an early access game, but is being sold as a finished title.
Con Small amount of players online
Being this is a game only playable on an 800 dollar piece of hardware that only really runs well on an expensive gaming computer, as well as the fact that this is a fairly new game, there are not all that many players online to play with. Being that right now this a multiplayer only game, having few players is a bit of a problem (but that's not the game's fault).
Con Horrible optimization for AMD
For those that use and AMD CPU or GPU the performance is way below optimal with AMD performance at about half of what Nvidia and Intel chips are seeing.
Con Menus don't work on Occulus
Users are unable to control the menu in Occulus as the menus do not show, some workarounds are to close one eye to see if you can see a menu or use a tool to broadcast the Occulus image to ones monitor. Either way this can be a frustrating experience and needs to be worked out.
Con Buggy gameplay
Even though the game is fully released and out of early access it is still filled with bugs and balancing issues. From strange physics to graphics that flicker, the game has the appearance of a rushed product that was not ready for release.
Con AI can vary wildly
Even though the player can preset the AI before a race, the AI can still behave in strange manners, some drivers being really aggressive while others too passive. It is a strange mix that can make for some uneven racing.