When comparing Ratchet and Clank (2016) vs Middle-earth: Shadow of Mordor, the Slant community recommends Middle-earth: Shadow of Mordor for most people. In the question“What are the best single player games on PS4?” Middle-earth: Shadow of Mordor is ranked 41st while Ratchet and Clank (2016) is ranked 48th. The most important reason people chose Middle-earth: Shadow of Mordor is:
Players can mind control orcs to call upon them in battle, turning a one-vs-many battle, into a more evenly balanced showdown. You can even use your makeshift allies as fodder, allowing you to sneak up on unsuspecting enemies in the heat of battle and take them out instantly. It's up to you to decide when and how to use the orcs, giving the battles a decent amount of tactical depth.
Specs
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Pros
Pro Tons of humorous weapons
One things this series is known for is the amount of weapons and their humorous powers. Of course this title does no disappoint as there are many many weapons to be found to use, with each having some crazy mechanic as to what and how they shoot.
Pro Rewarding level up mechanic for weapons
Each weapon will level up as you use it, meaning the game will levels to your own play style. This is also a good system as it rewards experimentation, as each weapon levels up it gains new powers, so to see what each weapon will grow into it has to be used.
Pro Amazing graphics
The graphics are quite impressive, giving a feeling of Pixar like animation, but in a videogame. While a bold claim, the graphics are some if not the best on the PS4 to date.
Pro Unlocks are all part of the game, no DLC
There are many unlockables in the game including new costumes. Frankly it is refreshing to see a title include this with the core game instead of locking it behind a paywall.
Pro Expands on the original story
While the game is pretty much a remake, there are added elements tot he game that expand on the story and character development. Overall this is a way more fleshed out title than the original.
Pro Great mix of gameplay elements
While the game does focus on third person shooting, there is also many platforming elements along with dogfights in space, chase scenes, hoverboard racing, etc. This makes for a good mix so the player never gets too board of doing the same thing over and over again.
Pro Mind control mechanic that adds depth to tactics
Players can mind control orcs to call upon them in battle, turning a one-vs-many battle, into a more evenly balanced showdown. You can even use your makeshift allies as fodder, allowing you to sneak up on unsuspecting enemies in the heat of battle and take them out instantly. It's up to you to decide when and how to use the orcs, giving the battles a decent amount of tactical depth.
Pro Great stealth combat mechanics
In Shadow of Mordor there are various ways you can kill enemies while staying unnoticed. You can simply sneak around by staying low, breaking line of sight behind walls and carts, backstabbing orcs when you sneak up on them. You can climb walls and traverse building roofs, dropping onto unsuspecting orcs while impaling them. You can even use supernatural abilities or wait for nightfall to make you even stealthier. All of this coupled with Shadow of Mordor's very smooth controls, makes being stealthy really enjoyable.
Pro Enjoyable preparation element
Bosses in this game have different immunities and weaknesses to in-game skills. For example, a boss can be immune to takedowns, but can also be vulnurable to fire, so it's best to have a flame-infused weapon ready to fight him effectively.
This makes preparation very important to succeed, sometimes even requiring you to mix up your playstyle and fighting methods. Because every enemy requires a different approach, it can help the gameplay stay fresh for a longer time.
Pro Entertaining combat
Shadow of Mordor has very fast-paced combat, allowing you to have exciting fights with groups of orcs. You parry, you counter, you roll, and you slash away at the orcs with your sword. You even have supernatural abilities that give you an edge in a bad situation.
For example, after stunning an enemy with Wraith Stun, you can perform a devastating combo that kills the enemy. The same ability can be upgraded to affect every enemy in an area, so it can also be used to escape losing battles or exact justice on all of them.
Regardless of your methods, you always feel like the dominant force, which makes it all the more satisfying to ruthlessly skewer helpless orcs.
Cons
Con Remake or original
Original has a better story, and overall is a more fun game, this remake swapped 60 fps for better quality, and don't even bring up the motion blur!! But still, it is really fun.
Con Narration used during gameplay
While not always a bad thing when done well (such as Bastion), a lot of the gameplay in the game is narrated in a sens of humor told through Captain Qwark. Telling the player if a certain box has ammo and such things. Not only does the humor not always match with the cut-scenes of the game and the character overall, but it becomes tiring to hear over and over again.
Con Is a remake
While the graphics are all new as well as many elements of play the game itself is a remake of the first title. So for those that have played the first game, this will be mostly a rehash with a few new things.
Con Somewhat short
The game can be beaten easily in under 10 hours, though there is a fair share of replayability thanks to all the collection aspects of the game.
Con Progressing through the storyline can be confusing
While excessive hand-holding in games is bad, you might get lost in this game with no idea what to do next. This is mostly because the game almost never tells you what you should be doing, so it's up to you to find out, which can sometimes result in you aimlessly running around an area for up to an hour. Anyone looking for a more directed experience might not like Shadow of Mordor that much.
Con Unskippable cutscenes interrupt gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.
Con Extremely repetitive
The game can begin to feel like a chore after 3 hours. Every area has the same missions, requiring you to unlock towers, kill/dominate that orc, or defend/attack a base. There isn't much change over the course of the game, so it can feel pretty disappointing if you're expecting more variety.