When comparing Salt and Sanctuary vs Epistory - Typing Chronicles, the Slant community recommends Epistory - Typing Chronicles for most people. In the question“What are the best singleplayer games on Steam?” Epistory - Typing Chronicles is ranked 111st while Salt and Sanctuary is ranked 122nd. The most important reason people chose Epistory - Typing Chronicles is:
Instead of the normal movement used in a game on PC (WASD) the player uses the E F J I keys, as the game wants the player to have both hands on the keyboard as they would when typing. This means movement is done through both hands on the keyboard only. This allows the player to quickly type words when in combat with no need to transition to a different control scheme.
Specs
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Pros
Pro Immersive storytelling through exploration
Salt and Sanctuary doesn't tell you much in terms of story, so it's up to you to explore and figure it out. You can do it by talking to NPCs, reading item descriptions, and observing the environment. You'll piece the story together bit by bit, filling in the gaps with your imagination. This makes it feel like you're truly exploring the world of Salt and Sanctuary, finding out what interests you, without having exposition constantly thrown at you.
Pro Deep combat
While the combat may seem simple at first, it's actually quite diverse. A lot of it depends on your equipment, where the weight and reach affects how you can play.
For example, heavy armor will make you slower, but you'll be able to take more hits. This enables a safer playstyle, where you're allowed to make more mistakes. Large weapons have a better reach, but swing slower, so you'll need to have good timing to combat enemies effectively.
During combat, you'll be alternating between a light attack and a hard attack. These can charged to alter the timing and increase the damage of each swing, allowing you to perform very varied combos.
As a result the combat stays exciting for the entirety of the game.
Pro You can make a character that fits your playstyle
Your character has a large skill tree with many branching paths. It contains most abilities you see in a fantasy game, including spells, martial arts moves, and many others. This means you can make a fast mage, a bulky fighter, a mix of the two, or whatever fits your playstyle, making it a more enjoyable experience as a whole.
Pro Creed mechanic keeps subsequent playthroughs interesting
There is a feature in the game called "creeds" that allows you to ally with a faction of NPCs. You can only ally one creed at a time, giving you access to their unique perks, items, quest givers, and access to fast travel points. All of this offers just enough variety to keep subsequent playthroughs interesting.
Pro Interesting controls
Instead of the normal movement used in a game on PC (WASD) the player uses the E F J I keys, as the game wants the player to have both hands on the keyboard as they would when typing. This means movement is done through both hands on the keyboard only. This allows the player to quickly type words when in combat with no need to transition to a different control scheme.
Pro Unique graphics
The graphics are styled to look like folded origami pieces. As the player progresses in each stage, the map will fold out on a isometric plane in a way that looks like paper folding out to form objects. This gives an original look to the game that is actually a treat to watch.
Pro Great for a laptop
Due to the unique controls, there is no need for a mouse to play this game, which means it will be a bit easier to play on a laptop as no external mouse is needed nor the use of the touch-pad. This is a keyboard only game, and that lends itself well to laptops.
Cons
Con Difficult to know where you are
There is no map in the game, making navigation quite difficult at times. Most of the locations look very similar, so you can't really use them for orientation either. Sometimes it might even feel like you're running through the same area multiple times. This can be especially confusing if you're backtracking towards a locked area. You might faintly remember it being somewhere, but you won't be exactly sure where, causing you to re-explore everything.
Con May be too niche
The setting of the game is quite morbid and the gameplay is rather difficult. This causes it to be mentally draining even during short play sessions. As a result Salt and Sanctuary won't be very appealing to players looking to relax while playing a game.
Con Progression is simple and formulaic
The basic premise of the game is, start a stage, earn a new power, clear out the dungeons on that stage that require that power. This is done for each stage, of which there are four. It can get pretty repetitive and become boring pretty quickly.
Con Gets very difficult
The later portions of the game can be quite demanding on ones typing skills. This means that no matter how much a player wants to see the game through, if their fingers are not equipped with the skill required, they most likely will not be able to finish the game. This is actually a physically demanding game and only the most competent typist should go into the game with the goal of completion.
Con Same words used on different enemies at the same time
This is an issue, as one enemy may be closer than the other and it can be a mixed bag as to which one will be hit with the attack when two enemies have the same target word. This leads to frustration and death due to the game not allowing for a way to target a specific enemy when the same word is used on both.