When comparing Trackmania Turbo vs Dying Light, the Slant community recommends Dying Light for most people. In the question“What are the best online multiplayer games on PC?” Dying Light is ranked 28th while Trackmania Turbo is ranked 39th. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Specs
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Pros
Pro Cars can be easily customized to your liking
While not necessary for the game and a bit limited, there are some painting customization for the available cars, which allow for a more individualistic look, though this only goes so far as most cars do look the same no matter the color.
Pro Robust track creator extends the gameplay
The track creator in the game allows for creation of just about anything one can imagine. What is even better is that players can share these tracks online, which means unlimited replayability due to always having a plethora of new tracks to race on.
Pro Crisp and clean visuals make for a very arcade-like feel
The graphics have a very arcade-like feel to them that stands out as something that has been designed with this in mind. The colors are bright and the tracks each have their own look, thanks to the locales they are placed in. The whole of the game will run easily at 60fps no matter the platform, which helps to keep the arcade-like feel while also looking sharp, thanks to no dips in the framerate. Overall this is a slick looking racer that performs solidly.
Pro Local and online multiplayer allows the game to be accessible no matter the preferred way to play
There is split screen local multiplayer as well as online multiplayer. Both of these allow players to play with their friends whether they are in the same room or online somewhere else. This makes for convenience, which is always nice to see.
Pro Over the top track design keeps the gameplay exciting
Cars dropped from a helicopter to begin a race, tracks with numerous loops, jumps, twist and turns, this all lends itself towards how over the top the gameplay is. It is not based in reality at all, but the game offers a bunch of arcade-crazy action that is just superbly fun.
Pro Simple in nature but focused in design
The looks, as well as the gameplay, may be seen as a bit simple, but this all plays into the core of the game. Trackmania is designed to do one thing, and one thing well, race time trials. So while it does not feature over-complex customizations or graphical effects, its track design and overly fun gameplay are what makes the whole thing stand out. This all means that the game is easy to grasp so that anyone can understand how to play. Of course this does not mean the game is easy, the difficulty is quite challenging, which just adds to the charm and overall appeal.
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Cons
Con Basic looking cars are boring
There is not much to differentiate between cars, while not really the focus of the game, having a few more unique looking cars could not hurt.
Con Music is a bit "samey", which can get old
The music in the game is basically techno with thumping beats. The majority sounds pretty similar and it may become grating for those that spend a ton of time in the game. While not overly bad, it definitely gets old after a while.
Con No personal servers for PC
This means that online games will be dependent on the developers servers. There will be no way for users to create their own servers that can house their own rules or tracks. Earlier releases allowed for this and it does seem that the console release has held the game back in this regard as dedicated servers are how the consoles work as well.
Con Can be excruciatingly difficult
This is a time trial game and it shows, players will need to reset after reset each course in order to learn the track to get the best times. One mistake and that record is gone. Only pure perfection succeeds here. Some may enjoy this type of challenge, other though will most likely get frustrated.
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.