When comparing Call of Duty: Black Ops III vs Borderlands: The Pre-Sequel, the Slant community recommends Call of Duty: Black Ops III for most people. In the question“What are the best first-person games on Steam?” Call of Duty: Black Ops III is ranked 29th while Borderlands: The Pre-Sequel is ranked 33rd. The most important reason people chose Call of Duty: Black Ops III is:
Black Ops 3 has a new addition of character powers that come in a basic range of melee, ranged and mind control. Each gives a certain perk that can be used in the game which allows for a few different play-styles (depending on ones weapon load-out). This way players can feel as though their character is a little more unique to them due to how one will play with what they have chosen to use.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Fun and newly added character powers to the series
Black Ops 3 has a new addition of character powers that come in a basic range of melee, ranged and mind control. Each gives a certain perk that can be used in the game which allows for a few different play-styles (depending on ones weapon load-out). This way players can feel as though their character is a little more unique to them due to how one will play with what they have chosen to use.
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Cons
Con Poor character development
The story mode of the game is quite short at 6 hours, which means there is little time for much character development. While the overall story is interesting and brings up some themes not often found in game, by the time the game starts trying to get a pay off with certain characters, there has been little in the way of making the player chare about their conclusion or outcome, which can be frustrating to not be very invested in the games story.
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.