When comparing Call of Duty: Black Ops III vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best sci-fi PC games?” Factorio is ranked 9th while Call of Duty: Black Ops III is ranked 22nd. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
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Pros
Pro Fun and newly added character powers to the series
Black Ops 3 has a new addition of character powers that come in a basic range of melee, ranged and mind control. Each gives a certain perk that can be used in the game which allows for a few different play-styles (depending on ones weapon load-out). This way players can feel as though their character is a little more unique to them due to how one will play with what they have chosen to use.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con Poor character development
The story mode of the game is quite short at 6 hours, which means there is little time for much character development. While the overall story is interesting and brings up some themes not often found in game, by the time the game starts trying to get a pay off with certain characters, there has been little in the way of making the player chare about their conclusion or outcome, which can be frustrating to not be very invested in the games story.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.