When comparing Final Fantasy VII vs Tales of Symphonia, the Slant community recommends Final Fantasy VII for most people. In the question“What are the best games on Steam with a rich story?” Final Fantasy VII is ranked 38th while Tales of Symphonia is ranked 70th. The most important reason people chose Final Fantasy VII is:
Final Fantasy VII has an incredible story with a lot of thought and care put into it. Even with all the intrigue surrounding the environmentalist group named AVALANCHE fighting back against the evil Shinra Corporation who are destroying the planet, the narrative is still rooted in emotion. The characters you meet all come together for reasons that make sense, and the story affects each of them in ways that truly matter, especially the main protagonist, the mercenary Cloud Strife. The plot twists have weight in the way they challenge what's possible within the game's world, making for some truly stand-out moments. The story is one that stands the test of time and is still worth experiencing many years later.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Memorable story that holds up well over time
Final Fantasy VII has an incredible story with a lot of thought and care put into it. Even with all the intrigue surrounding the environmentalist group named AVALANCHE fighting back against the evil Shinra Corporation who are destroying the planet, the narrative is still rooted in emotion. The characters you meet all come together for reasons that make sense, and the story affects each of them in ways that truly matter, especially the main protagonist, the mercenary Cloud Strife. The plot twists have weight in the way they challenge what's possible within the game's world, making for some truly stand-out moments. The story is one that stands the test of time and is still worth experiencing many years later.
Pro Really great soundtrack
Final Fantasy VII has fantastic music. It's a beautiful collection of melodic sounds, from the simplicity of the opening prologue that plays when you boot up the game, to the more bombastic and orchestral themes that play during the iconic final boss. Each song fits the moments it plays in, adding even more humanity to a story about human greed and lusts for power leading to the near-destruction of the environment.
Pro Solid turn-based combat system with good character customization
The combat system is easy to get the hang of, even at higher levels of play with all the customization options. It starts off with the standard three characters who can attack, defend, and use magic or items one at a time. The game gradually introduces you to more systems, like how to get the most out of your magic and summon abilities to exploit enemy weaknesses. Every character starts off as a blank slate, so you can equip one person with a bunch of elemental magic and summons as your caster, another with special tools to learn monster abilities, and tons more. The system is simple, but intuitive enough for players of all skill levels to grasp.
Pro Diverse cast of characters from all walks of life
The many different characters you meet are all wonderful in their own ways. Cloud starts off aloof and uncaring, focused only on earning money from running missions with AVALANCHE, but he slowly begins to care about what the Shinra Corporation are doing to the planet. His childhood friend, Tifa, is much kinder and caring, encouraging him to change his ways and do what's right for the environment, even though she also has her own reasons for wanting him around.
Their leader is Barret, the loud-mouthed and aggressive man with a machine gun grafted on his arm, who's actually a warm-hearted father who wants to do right by his young child and protect the planet. They meet so many other personalities, like a sorrowful man who sleeps in a coffin as he mourns for his mistakes in life, and a dog-like creature from an endangered species who speaks intelligently. Everyone has such different worldviews and experiences, but they all manage to come together in ways that feel right for the story.
Pro Plenty of funny moments
There are some genuinely hilarious moments in the story. The game never takes itself too seriously, willing to be silly with comic mischief and ridiculousness for the sake of it. One of the best moments is a few hours into the story where Cloud goes on a rescue mission and has to go on a chain of quests to get prepared for the operation, finding himself in some seriously absurd situations that have become iconic over time. There are a lot of other funny scenes sprinkled throughout the game as well, keeping things entertaining to balance out some of the heavy themes that the story tackles.
Pro Tons of challenging optional content
When you're up for a challenge, there's a lot to seek out in Final Fantasy VII. Near the end of the game, before going after the final boss, that's when you can access all of the side content, like the optional superbosses and hunting for rare summons and magic spells. There are also some non-battle-related things to do that are still somewhat difficult, like earning the best prizes in the Gold Saucer, the game's theme park, and becoming the best jockeys in one of the mini-games there. You can easily spend dozens of hours just getting through these challenges and earning the best rewards to power up your characters.
Pro It's got a marvelous story, and gets exponentially better as you discover the backstories to characters and areas
While it starts off as your typical "save the world" type of game, it changes rapidly as the player releases various seals and uncovers more about the Chosen and the Goddess Martel.
There's also 9 playable characters in the game, along with several non-player characters, each with their own backstory and development that you have to go looking for. You have to work for it, but it's absolutely worth it for how much more enriched the story becomes.
Pro Combat choices are completely up to you, thanks to a unique battle system
Tales games have always used what Namco calls the "linear motion battle system," a real-time, 2D battle engine that lets you move around the field and attack foes at will. Tales of Symphonia uses an expanded version of this system that's fast, fun, and easy to master.
In Tales of Symphonia, you have 4 characters with you in combat, and there are 3 different ways to fight: semi-auto, auto, and manual. With semi-auto, you control a character of your choice while the other 3 are automated and will act based on patterns you set yourself. In auto mode, every character is automated. In manual mode, every character will act only as you tell it to.
Pro You can play the game over and over again, getting stronger and discovering more storyline along the way
Tales of Symphonia sports "New Game Plus," which essentially means you get to keep aspects from your previous game and carry them over to a new one. You can spend GRADE (which is earned by battling) to get perks for your new game, which makes it a little easier (sort of).
There are certain plots, enemies, titles (which are given to you in-game for specific acts), and items that you can only encounter on a New Game Plus, and you might not even encounter all of them then. Tales of Symphonia has infinite replayability, which is a huge reason so many people love it.
Pro The music fits the mood of the game perfectly
The composer for this title, Motoi Sakuraba, really outdid himself. The music fits whatever's going on at the time perfectly, and will drastically increase the enjoyment you get out of this game. From sorrow, to anger, to happiness, the music will convey those feelings to you wonderfully, and immerse you in the experience even more.
Pro Huge amount of content and gameplay
The game has a bare minimum of 50 hours of play in it. That doesn't include side quests, delving into character development, etc.
Cons
Con It's not always clear where you're supposed to go next
While playing through the story, you may get lost from time to time. There are instances where the characters only give vague directions as to where you have to go next. Other times, the game makes you deliberately wander around looking for something without any hints on how close you are. You might want to look up a guide for these things, since it can be way too frustrating to keep running around without much guidance.
Con Blocky character models haven't aged well
The most jarring flaw the game has is the graphics, especially the character models. Since Final Fantasy VII first came out in 1997, it's a given that the graphics are dated, but the characters just look distracting. They're shaped in weird ways, with huge, bulky forearms, tiny elbows, and giant shoulders with huge heads. It's comical enough to where it might not bother you too much.
Con Battles are sometimes too easy
The downside of the accessible battle system is that it can be too simple. There are plenty of times where you only have to mash a single button to get through battles. Since the encounters are random, exploring areas can get boring when all you have to do is press one button to rush through the fights. Luckily, boss battles are more challenging and engaging, but you have to slog through the regular, repetitive fights first.
Con Enemy diversity can be lacking late in the game
As you progress more and more into the game, some of the enemies you'll face are simply re-skinned enemies from earlier areas, meaning they look the same but are colored differently.
Con The PC port isn't the greatest
If you buy Tales of Symphonia on Steam, expect to have to run a 3rd party patcher in order to make the game play optimally. Some users haven't had to do this, but most have.
Con Hard to fully complete on your own
As far as getting the game to 100% completion, it's incredibly difficult. There are many things with complex requirements that simply aren't stated in the game, so you may have to refer to a guide for them.