When comparing Yae vs PureBasic, the Slant community recommends PureBasic for most people. In the question“What are the best 2D game engines?” PureBasic is ranked 40th while Yae is ranked 106th. The most important reason people chose PureBasic is:
Can create single file executables without the need to install other libraries, run time environments, etc.
Specs
Ranked in these QuestionsQuestion Ranking
Pros

Pro IDE
Ships with easy to use IDE created only for development in it

Pro Frequent updates
Updated weekly

Pro Cross-platform
Supports all major platforms
- Windows
- Mac
- Linux
- Android
- iOS

Pro Multiple languages support
Supports writing games in both Lua and JavaScript and for advanced users it´s plugin system also supports Java.
Pro Standalone executables
Can create single file executables without the need to install other libraries, run time environments, etc.
Pro The syntax is very beginner-friendly
Pro Same code on Windows, OS X and Linux
Same code can be compiled natively, without any interpreter for OS X, Windows or Linux, using the native GUI toolkit of the OS
Pro Many integrated features
Many libraries available without additional installations : 2D & 3D, database, network, sound, xml, JSON, http...
Pro Allows to program at a lower level than most alternatives
Pro Lifetime license
Pay once, use forever.
Pro Constantly updated
Pro Supports ARM in addition to x86, AMD64 and others
Pro Can compile to plain C code
Pro Grest user community / forums with the developer very active
Cons
Con Lone developer

Con In early development
Do not have as much features as other listed engines.
Con Limited free version
Free version is limited to 800 lines and can not create DLL's.
Con Some bugs are present on the Linux platform
Con Slightly bogged syntax
Sometimes the syntax bogs down, just a little with long procedure names and such. A truly minor issue.
Con Not RAD
Not a RAD environment.
