When comparing Vector 36 vs BlazeRush, the Slant community recommends BlazeRush for most people. In the question“What are the best Oculus Rift games?” BlazeRush is ranked 3rd while Vector 36 is ranked 46th. The most important reason people chose BlazeRush is:
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Specs
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Pros
Pro Very satisfying feeling of control and speed
The driving behavior is completely physics-based, each change in components placement or input leads to the expected behavior. Skimming close to the surface gives you more lift, so you can afford to lean the ship forward for bigger acceleration. Angling your thrust vector smoothly while high speed drifting around corners is challenging and rewarding at the same time.
Pro Immersive VR cockpit
All important information is integrated into the physical cockpit, which closes around you at the start of each race. You can even get out of the cockpit and walk around your ship on the surface of Mars while waiting for repairs in VR roomscale just to get back in when it is ready to continue the race.
Pro Great Drum 'n' Bass soundtrack
Pro Great VR implementation thanks to quality optimization
This game provides excellent immersion with a VR headset. There's no lag, the user interface elements are curved making them comfortable to read, and the visual effects work really well within the virtual world.
Pro Excellent as a pick-up-and-play game thanks to thegames straightforward arcade racing
The very straightforward arcade-racing-with-guns-gameplay and quick races make it a great game to play in-between other things, or at a casual get-together (if you have friends cool enough to also have the Rift).
Pro Well designed UI for VR allows the game to be easily interfaced with
The developers clearly thought about their UI supporting VR from early on, and the subtle touches they've added really help. The menus are projected into the 3D world on a concave surface, rather than a flat one, making it easier to read stuff on the far edges. The pause menu allows exploring the details of in-game action by projecting the menu behind the action, and allowing positional tracking to continue working. Also screens and videos completely surrounding the viewer on the main menu is a nice touch.
Pro Good local and online multiplayer support allows the game to be easily played online with friends
The game supports up to 4 player local and up to 8 player online multiplayer. This allows you to play with friends, or online with randoms. Either way, it makes the game feel unique each time which helps keep the game from getting predictable or boring.
Cons
Con Clunky garage interface in VR
To finetune parts, like the flight controller, you have to move your head up/down or to the side, because otherwise the menu elements overlap.
Con No multiplayer yet
There is an online leader board, and ghost ships will come soon. But Multiplayer will only be added by the developer, when enough people are playing the game.
Con Can get repetitive
The game can seem very hum drum after spending a good amount of time with it. While this may be true of most racers, this one stands out as repetitive after a while.
Con Continuous D-pad input can strain your thumb
Unlike most racing games, there is no dedicated acceleration button. So, in order to go forwards, you need to push the d-pad in the desired direction - even when just going forward. After a couple games, this can add significant strain to your thumb.