When comparing Space Pirate Trainer vs Project CARS, the Slant community recommends Space Pirate Trainer for most people. In the question“What are the best HTC Vive games?” Space Pirate Trainer is ranked 6th while Project CARS is ranked 8th.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Very fun
Pro Control is super intuitive
Being that the users view is controllable with their head, which frees up both hands to control the dual wielded pistols makes for a very intuitive and natural way to play a first person shooter. No longer do you have to have your guns in sight in order to shoot in the direction that you would like.
Pro No VR sickness
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Pro Accessible to non sim players
While Project Cars is a hardcore racing sim, it still stays accessible for unfamiliar players through easy to understand design.
Pro Simple VR setup
The game auto-detects Oculus Rift, making setup a breeze.
Pro Finely tuned AI
Users can set what kind of AI they will be racing against each race, allowing you to make the game easier or harder if you wish.
Cons
Con Very little depth
There is not much to do in the game other than shoot robots, it give a Space Invaders type feel, but in VR. This may change in the future since this is an early access game, but currently the game is pretty shallow.
Con Horrible optimization for AMD
For those that use and AMD CPU or GPU the performance is way below optimal with AMD performance at about half of what Nvidia and Intel chips are seeing.
Con Menus don't work on Occulus
Users are unable to control the menu in Occulus as the menus do not show, some workarounds are to close one eye to see if you can see a menu or use a tool to broadcast the Occulus image to ones monitor. Either way this can be a frustrating experience and needs to be worked out.
Con Buggy gameplay
Even though the game is fully released and out of early access it is still filled with bugs and balancing issues. From strange physics to graphics that flicker, the game has the appearance of a rushed product that was not ready for release.
Con AI can vary wildly
Even though the player can preset the AI before a race, the AI can still behave in strange manners, some drivers being really aggressive while others too passive. It is a strange mix that can make for some uneven racing.