When comparing Romancing SaGa 2 vs Mage Gauntlet, the Slant community recommends Mage Gauntlet for most people. In the question“What are the best iOS RPGs?” Mage Gauntlet is ranked 4th while Romancing SaGa 2 is ranked 6th. The most important reason people chose Mage Gauntlet is:
Once the game is beaten, master mode unlocks which has mixed levels and new secret areas.
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Pros
Pro Open, non-linear world boosts replay value
Romancing SaGa 2 isn't typical, linear role playing game, but offers a lot of different ways to experience the game. For example, replaying the game with different characters or with different choices will lead in a different experiences and unique stories.
Pro Over 30 hours of content
Romancing SaGa 2 is a very large RPG and a single playthrough will take around 30 - 35 hours depending on your play style.
Pro Master mode
Once the game is beaten, master mode unlocks which has mixed levels and new secret areas.
Pro Robust loot system
Mage gauntlet has a very robust loot system that includes many different armor and weapon sets as well as upgrades for spells.
Pro Unique magic system
The magic system in Mage Gauntlet consists of a limited moveset of four spells that need to be replenished from in world urns, making for a bit of a balancing act of when to use spells in order to get through the tougher parts of each level.
Pro Touch screen controls work great
Like other RocketCat games, the on screen controls are spot on.
Pro Very reminiscent of SNES era games
Mage Gauntlet has the design similar of games such as Chrono Trigger or Secret of Mana, making for a experience full of nostalgia.
Cons
Con Hefty price tag
Compared to other RPG's in the App Store, the price tag of Romancing SaGa 2 ($17.99) is significantly higher.
Con Large learning curve
Romancing SaGa 2 isn't the type of game that holds your hand as you're progressing, and its open and non-linear nature also results in a higher difficulty level, as the player often doesn't know what the objective is.
Con Lacks depth in gameplay
Mage Gauntlet is primarily focused on action-based gameplay and tends to forget many traditional RPG-elements such as upgrading and gathering loot. Mage Gauntlet is filled with corridor fights that aren't ideal for extended play, while boss fights lack variety because they all behave in a similar way.
Con Story is lackluster
While borrowing from many RPG greats from the past, the plot feels a bit derivative while also falling a bit flat. Better writing could have definitely helped flesh out the adventure more.