When comparing Mass Effect Andromeda vs The King of Fighters XIV, the Slant community recommends Mass Effect Andromeda for most people. In the question“What are the best single player games on PS4?” Mass Effect Andromeda is ranked 73rd while The King of Fighters XIV is ranked 94th. The most important reason people chose Mass Effect Andromeda is:
The combat in previous entries of Mass Effect has been based on getting behind cover and having good aim. That aspect still exists in Andromeda, but thanks to the new jump jet, things are much faster and much more fun. The jump jet allows you to vault over obstacles or make quick dashes while running, which lets you flank, charge, and generally just outmaneuver enemies in many more interesting ways.
Specs
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Pros
Pro Combat is very fast paced
The combat in previous entries of Mass Effect has been based on getting behind cover and having good aim. That aspect still exists in Andromeda, but thanks to the new jump jet, things are much faster and much more fun. The jump jet allows you to vault over obstacles or make quick dashes while running, which lets you flank, charge, and generally just outmaneuver enemies in many more interesting ways.
Pro Exploration is quite fun
Nearly every planet in Andromeda is unique from the others. There's different terrain and environments to check out, new hazards to watch out for, and a plethora of missions to complete on every planet.
Pro You can change the way your character works on the fly
In Mass Effect Andromeda, the class system is incredibly open, and classes can be swapped at any time, even in the middle of combat. Essentially, you can go from being a battle-hardened front line soldier to a crafty engineer, or even to an infiltrator that's capable of invisibility. This will also swap out your abilities, which makes sure you're always prepared for the next challenge you have to face.
Pro Good Story
Pro Fun multiplayer
Mass Effect Andromeda's fast-paced combat from single-player works well with the team-based multiplayer matches, where up to four players cooperate to complete hacking or target objectives while fighting back against waves of enemies. Maps are densely packed with obstacles and winding rooms to take cover in or to take the enemy by surprise. Aggressive foes actively push back forward into player territory even on lower difficulties, keeping matches fun and intense.
Pro You're sure to find a character that fits your playstyle
KOF XIV has 50 playable characters, giving you many options to choose from. All of the characters have their own unique fighting styles, distinct looks, strengths, and weaknesses.
Pro Deep gameplay
KOF XIV is simple on the surface: pick a character, learn some special moves, a few combos, and go to town on your opponents. However, if you want true mastery of the game, it's going to take a lot of time and effort.
You'll have to learn things like cancels, where you stop a combo with a specific input on your controller, in order to continue in a different way than the game intends. Fighting games are often about who can break the game's engine the best, and KOF XIV is no exception.
On top of things like engine breaking, you'll also have to dedicate a large amount of time to learning your chosen character(s) in order to be truly great with them. Every character has complex combos that require precision timing and great reaction speed, and you'll have to get all of them down.
The fact that you can play this casually with a friend and just mess around for while, or practice as hard as you can and truly try to master the game really makes it fun.
Cons
Con No single-player DLC
There will not be any single-player downloadable content for Mass Effect: Andromeda. This is especially disappointing because, by the end of the game, the writers clearly intended to give more context through DLC about certain galactic races who were absent from the original story. With the news that the publisher, Electronic Arts, has put the Mass Effect franchise "on ice," the series' future looks bleak.
Con Sub-par storytelling
MEA's writing is very inconsistent throughout the game. Sometimes the dialogue is really poor, having lines like "my face is tired". Other times characters forget important information such as the length of their trip to the Andromeda Galaxy, showing surprise at things that should be obvious to them. Even though there are few great moments with moral grey areas, most of the story feels rushed, incomplete, or done by completely different teams with different visions for the game. The end result is a story that lacks immersion and isn't very memorable.
Con Poor face textures and animations
Widely mocked and ridiculed near Andromeda's release, the facial animations, eye movement and tracking, and general skin textures are still sub-par, even after patches meant to fix these issues. Characters look unnatural and downright ugly at times, with the female Ryder inspiring dozens of cringe-worthy compilations of her cinched facial expressions and comical duck-like running animations. Moving to the Frostbite engine no doubt hampered the team's efforts to create believable faces, but in a Mass Effect game, the faces especially should not have been as bad as they were.
Con Incomplete story
KOF games are grouped in trilogies and KOF XIV is no exception. It's the first game of a new trilogy, so the endings leave most of the plot points unresolved. You'll have to play the 2 next games to get the full story.
Con Balance issues
In games like this, it's inevitable that some characters just have better skill sets, easier combos, or are just plain stronger than the others. The developers have put in great effort in balancing the game, but this problem does persist.