When comparing F# vs V, the Slant community recommends V for most people. In the question“What is the best programming language to learn first?” V is ranked 4th while F# is ranked 30th. The most important reason people chose V is:
V is easier than C and fast like C.
Specs
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Pros
Pro Concise syntax
F#'s syntax tends to be terse while remaining very readable and easy to understand without being a chore to write.
Pro Easier transition from other paradigms
Since F# is not a purely functional language, it lends itself to being more easily picked up by programmers that have experience with other paradigms.
Pro .NET Interoperability
Since F# runs on the Common Language Runtime or CLR, it has access to the entire .NET Framework, as well as libraries written in other .NET languages such as C#, VB.NET, and C++/CLI.
Pro Multiplatform, it runs on .Net Core
Forget Xamarin and Mono. F# now runs on the multiplatform .Net Core!
Pro You can run F# in the browser
Thanks to a project like Fable, you can write and run your client app in F# and run it over JavaScript. It allows you to share code between your server and client.
Pro Natively supported by Visual Studio
This is a .Net language natively supported by Visual Studio. Though it is not as tooled up as C# the support is still substantial. In particular, C# deployment scenarios can be enabled for it with small C# wrapper projects. Integration with Visual Studio provides: IntelliSense, debugging, projects an other features.
Pro Fall into the pit of success
F# directs you into a workflow where the right way is the path of least resistance.
Coming from a C# background, its restrictions might feel arbitrary at first (e.g., what do you mean my code has to be in dependency order!? Arbitrary alphabetical or bust!), but you'll soon realize that your code is cohesive, concise and consistent in a way that it never was before - and you can compile and run with confidence!
Pro F# is supported by Xamarin
Thanks to Xamarin, F# is a functional language that you can use to build for iOS, Android and Windows.
Pro Fast like C
V is easier than C and fast like C.
Pro C Interop
Can import C libraries, structs, and headers.
Pro Cross-platform
Compile to many OSes.
Pro Simplicity
V is simple and powerful.
Pro Can create multi-OS GUIs
Multi-OS GUI creation is more integrated into the language than others.
Pro Clear syntax
Highly understandable language.
Pro Sum types
V has Sum Types.
Pro Generics
V has generics.
Pro Closures
V has closures, which gives the user additional options and usefulness.
Pro Safety
V is very safe.
Pro Single paradigm
Follows the philosophy that there should be only one way to do something, as opposed to multi-paradigm languages like C++.
Pro Supports concurrency and channels
Can run functions concurrently that communicate over channels.
Pro Fast compile times
Compiles programs fast, less waiting around, so more productive and fun.
Pro Friendly and helpful community
Just check the V Discord channel or their GitHub Discussions and you will see by yourself.
Pro Inline assembly
Can add Assembly code.
Cons
Con Has no ad-hoc polymorphism (á la Type Classes)
You have generics, you have interfaces, you have inheritance, you have a lot of things at your disposal but you don't have Type Clases. They can be emulated using some clever constructs but there's nothing like having the real thing.
Con Infested with OOP
Still relying on .NET OOP libraries.
Con Rapid changes in a language syntax/features
Since V language under a continuous development and core syntax and features will be "frozen" in a version 1.0.0, updating from older version of a language can cause a code rewrite of previously working program.
Con V 1.0 release was planned for December 2019
The first version of the language was publicly released in June of 2019, version 0.1.x. First beta version of the language was released June of 2022, version 0.3. x. Language has progressed faster than most. Welcomes contributors to join the project.
