When comparing Battlefield 1 vs Darkest Dungeon, the Slant community recommends Darkest Dungeon for most people. In the question“What are the best PS4 games?” Darkest Dungeon is ranked 54th while Battlefield 1 is ranked 80th. The most important reason people chose Darkest Dungeon is:
There's a wide variety of extremely well-designed monsters and characters in the game. You confront bandits, skeletons, fish men, pig monsters, and all sorts of Eldritch horrors. But what's really noteworthy though is the boss monsters design. Both the art style and abilities are unique and hard to find in other games. For example, there's a boss which is pretty much a lump of flesh that can transform into a Siren and even seduce one of your allies to its side temporarily.
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Pro Well composed audio that is every bit as informative as the graphics themselves
The high quality of distinctive audio in the game keeps the player well informed of happenings around them. By giving the player sound ques as to what else is happening in game, you can easily suss out what type of weapons are being used around you, where someone may be located, by the sound of their footsteps, as well as vehicles may be close.
Pro Solid single player campaign that shows off many different stories from WW1
The single player campaign tells quite a few good stories, that are neither tied to one place or time, which allows the game to take the player through many different locales. This way the scenarios in the game stay fresh, both through graphical settings as well as overall story.
Pro Stable PC gameplay that makes for a very solid port
Unlike a few other games in the series, the games launch and subsequent playtime has been solid throughout. No server issues, no buggy play, everything works perfectly fine and the game is optimized quite admirably for PC.
Pro Great monster design
There's a wide variety of extremely well-designed monsters and characters in the game. You confront bandits, skeletons, fish men, pig monsters, and all sorts of Eldritch horrors.
But what's really noteworthy though is the boss monsters design. Both the art style and abilities are unique and hard to find in other games. For example, there's a boss which is pretty much a lump of flesh that can transform into a Siren and even seduce one of your allies to its side temporarily.
Pro Has some outstanding narration that adds a lot to the great atmosphere and backstory of the game
The voice actor who does the narration is excellent. He portrays an ancestor of the player character who first discovered the dungeons you are exploring but then lost his mind from what he discovered in there. This tiny bit of backstory does a lot to add to the overall Lovecraftian feel of the game.
Before fighting a boss monster, the narrator will jump in to explain the backstory of that monster and the role it played in the maddening quest of the character's ancestor himself.
Pro The gameplay constantly keeps you on the edge
The rampant and merciless randomness built into the gameplay always manages to keep the player on the edge. Even the turns in which characters are allowed to do their actions is decided randomly behind the scenes.
For example, you might be planning to heal one of your characters with your healer next turn, but you can never be quite sure whether you'll be able to or whether the enemy will deal the killing blow
Con Low recoil for what is supposed to be slow and old weapons (compared to modern day counterparts)
The recoil of the guns in game is quite fast for what are supposed to be pretty old and slow weapons. Most likely this off balance feel is caused by trying to make the game as accessible as possible. Sadly for those that would be interested in a more simulation like experience will be a bit disappointed.
Con It can be frustrating at times
The heavy reliance on randomness and randomizing events makes the game feel rather unfair which in turn may become a bit frustrating when you are being punished by the game for things you have no hand in.