When comparing Tales of Maj'Eyal vs FlightGear, the Slant community recommends FlightGear for most people. In the question“What are the best open-source games?” FlightGear is ranked 4th while Tales of Maj'Eyal is ranked 25th. The most important reason people chose FlightGear is:
FlightGear has scenery that contains environments to fly in from the whole globe.
Specs
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Pros
Pro A lot of depth through many character classes and quests
Pro Pretty polished compared to other open source games
Pro Easier to learn than some other roguelikes
The graphical menu system helps a lot.
Pro Built-in but optional chat system for bragging or when you get lost
Pro Worldwide scenery
FlightGear has scenery that contains environments to fly in from the whole globe.
Pro Free and Open Source
All code written for FlightGear is opensource and available for anyone to use.
Pro Crash animations in some aircrafts
Pro It has world-wide multiplayer
Pro Live cockpit
Pro A lot of aircrafts to add
Pro It has amazing graphics
Pro You can almost recreate real incidents
Pro No bugs
Cons
Con Bad balancing
Not all classes are balanced. Some are clearly weaker. As an example, every class that can summon, cannot avoid their summons to waste their skills. This is not important, except if you only have 1 summon, like the alchemist, that often charges you.
Con LUA bugs
It depends on LUA for many (if not most) things, this could ease the development, but in the end, the result is several crashes which are hard to debug.
Con Heavy resource need
Lots of graphics effects, which may make the game run slower on older systems.
Con Graphics may not appeal to everyone
Mostly because they are a mix of styles assembled throughout the lifetime of the project instead of one consistent whole.
Con Not as graphically advanced as commercial competition
Con Getting stuck upside down
After a crash a pilot may be stuck in an upside down position with no way to recover.