When comparing OpenMW vs Torque3D, the Slant community recommends OpenMW for most people. In the question“What are the best FOSS cross-platform 3D game engines?” OpenMW is ranked 9th while Torque3D is ranked 10th. The most important reason people chose OpenMW is:
Graphics from original are improved.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Improves graphics without mods
Graphics from original are improved.
Pro Works outside of windows
At least linux is supported, probably *BSD too, maybe MacOS.
Pro Multiplayer is coming
Pro Far More Stable Than Vanilla
OpenMW basically doesn't crash compared to Vanilla Morrowind
Pro Free and open source
Torque3D is a free game engine licensed under MIT with source code available on GitHub.
Pro Incredible Performance on low-end PCs
Even on low-end-PCs the Engine and its games run perfect.
Pro Many stock features for a FPS but flexible enough for other Genres
Pro Continually updated by a dedicated and skilled community
Pro Easy to implement 32 to 64 multi-player networking
Torque's approach to networking makes this one of the best performing and easiest to implement multiplayer game engines available.
Pro Redistributable tools
Cons
Con You need the full game
This is an engine swap, you need the original game for the textures and other assets.
Con Aging
If you are planing on using some of the latest graphical options, pick another engine.
Con Weak AI
Movement AI is limited to moving in a straight line.
Con Limited platforms
Torque3D only publishes to desktop and mobile.